diff --git a/Source/msg.cpp b/Source/msg.cpp index 91f6aec91..ce578df00 100644 --- a/Source/msg.cpp +++ b/Source/msg.cpp @@ -1254,7 +1254,7 @@ size_t OnGotoGetItem(const TCmdLocParam1 &message, Player &player) { const Point position { message.x, message.y }; - if (gbBufferMsgs != 1 && player.isOnActiveLevel() && InDungeonBounds(position) && Swap16LE(message.wParam1) < MaxDeltaItems + 1) { + if (gbBufferMsgs != 1 && player.isOnActiveLevel() && InDungeonBounds(position) && Swap16LE(message.wParam1) < MAXITEMS + 1) { MakePlrPath(player, position, false); player.destAction = ACTION_PICKUPITEM; player.destParam1 = Swap16LE(message.wParam1); @@ -1269,7 +1269,7 @@ bool IsGItemValid(const TCmdGItem &message) return false; if (message.bPnum >= Players.size()) return false; - if (message.bCursitem >= MaxDeltaItems + 1) + if (message.bCursitem >= MAXITEMS + 1) return false; if (!IsValidLevelForMultiplayer(message.bLevel)) return false; @@ -1506,7 +1506,7 @@ size_t OnGotoAutoGetItem(const TCmdLocParam1 &message, Player &player) const Point position { message.x, message.y }; const uint16_t itemIdx = Swap16LE(message.wParam1); - if (gbBufferMsgs != 1 && player.isOnActiveLevel() && InDungeonBounds(position) && itemIdx < MaxDeltaItems + 1) { + if (gbBufferMsgs != 1 && player.isOnActiveLevel() && InDungeonBounds(position) && itemIdx < MAXITEMS + 1) { MakePlrPath(player, position, false); player.destAction = ACTION_PICKUPAITEM; player.destParam1 = itemIdx;