From b415474cf5e251a0bbd344c5757f4a60023e90e3 Mon Sep 17 00:00:00 2001 From: Cesar Canassa Date: Mon, 18 Jul 2022 08:02:51 +0200 Subject: [PATCH] :recycle: Remove _misource access from InitMissiles --- Source/missiles.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/missiles.cpp b/Source/missiles.cpp index 742a883ba..94bad1806 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -1035,7 +1035,7 @@ void InitMissiles() if (myPlayer._pInfraFlag) { for (auto &missile : Missiles) { if (missile._mitype == MIS_INFRA) { - if (missile._misource == MyPlayerId) + if (missile.sourcePlayer() == MyPlayer) CalcPlrItemVals(myPlayer, true); } } @@ -1046,7 +1046,7 @@ void InitMissiles() myPlayer._pSpellFlags &= ~SpellFlag::RageCooldown; for (auto &missile : Missiles) { if (missile._mitype == MIS_BLODBOIL) { - if (missile._misource == MyPlayerId) { + if (missile.sourcePlayer() == MyPlayer) { int missingHP = myPlayer._pMaxHP - myPlayer._pHitPoints; CalcPlrItemVals(myPlayer, true); ApplyPlrDamage(myPlayer, 0, 1, missingHP + missile.var2);