From b3470b296cb6cb117e9319fe2ff97755c9e49ef0 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Fri, 16 Jul 2021 03:29:16 +0200 Subject: [PATCH] =?UTF-8?q?=E2=99=BB=EF=B8=8F[controls]=20Only=20check=20a?= =?UTF-8?q?ctive=20monsters=20when=20looking=20for=20a=20target?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Source/controls/plrctrls.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/controls/plrctrls.cpp b/Source/controls/plrctrls.cpp index c7d16a76e..143c9a6bf 100644 --- a/Source/controls/plrctrls.cpp +++ b/Source/controls/plrctrls.cpp @@ -208,8 +208,8 @@ void FindRangedTarget() int distance = 0; bool canTalk = false; - // The first MAX_PLRS monsters are reserved for players' golems. - for (int mi = MAX_PLRS; mi < MAXMONSTERS; mi++) { + for (int i = 0; i < ActiveMonsterCount; i++) { + int mi = ActiveMonsters[i]; const auto &monster = Monsters[mi]; if (!CanTargetMonster(monster))