From b30df6341e1207d4a1848c5576e1f2534d88cf67 Mon Sep 17 00:00:00 2001 From: "Stephen C. Wills" Date: Thu, 13 Nov 2025 04:03:03 -0500 Subject: [PATCH] Fix compiler warning about cases not handled in switch (#8262) --- Source/missiles.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/missiles.cpp b/Source/missiles.cpp index bd5d2845f..834e6de91 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -760,7 +760,7 @@ bool TryGrowWall(int id, MissileID type, Point position, Direction growDirection case Direction::South: case Direction::West: case Direction::North: - case Direction::East: + case Direction::East: { Point gapPos = position + Displacement(Right(growDirection)) - Displacement(growDirection); if (CanPlaceWall(gapPos)) { Missile *missile = PlaceWall(id, type, gapPos, direction, spellLevel, damage); @@ -775,6 +775,9 @@ bool TryGrowWall(int id, MissileID type, Point position, Direction growDirection } break; } + default: + break; + } if (!CanPlaceWall(position)) return false;