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@ -39,6 +39,7 @@ const int snSFX[3][NUM_CLASSES] = {
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/* data */ |
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/** Specifies the animation frame sequence of a given NPC. */ |
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char AnimOrder[6][148] = { |
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// BUGFIX: was `15, 5, 1`, should be `15, 16, 1` in Griswold anim.
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{ 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, |
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14, 13, 12, 11, 10, 9, 8, 7, 6, 5, |
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5, 6, 7, 8, 9, 10, 11, 12, 13, 14, |
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