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[hellfire] PlayDungMsgs bin exact (#1797)

* [hellfire] PlayDungMsgs bin exact

* newline
pull/876/head
qndel 7 years ago committed by Anders Jenbo
parent
commit
b24a30814b
  1. 65
      Source/player.cpp

65
Source/player.cpp

@ -4328,6 +4328,14 @@ void PlayDungMsgs()
sfxdnum = PS_ROGUE97;
} else if (plr[myplr]._pClass == PC_SORCERER) {
sfxdnum = PS_MAGE97;
#ifdef HELLFIRE
} else if (plr[myplr]._pClass == PC_MONK) {
sfxdnum = PS_MONK97;
} else if (plr[myplr]._pClass == PC_BARD) {
sfxdnum = PS_ROGUE97;
} else if (plr[myplr]._pClass == PC_BARBARIAN) {
sfxdnum = PS_WARR97;
#endif
#endif
}
plr[myplr].pDungMsgs = plr[myplr].pDungMsgs | DMSG_CATHEDRAL;
@ -4340,6 +4348,14 @@ void PlayDungMsgs()
sfxdnum = PS_ROGUE96;
} else if (plr[myplr]._pClass == PC_SORCERER) {
sfxdnum = PS_MAGE96;
#ifdef HELLFIRE
} else if (plr[myplr]._pClass == PC_MONK) {
sfxdnum = PS_MONK96;
} else if (plr[myplr]._pClass == PC_BARD) {
sfxdnum = PS_ROGUE96;
} else if (plr[myplr]._pClass == PC_BARBARIAN) {
sfxdnum = PS_WARR96B;
#endif
#endif
}
plr[myplr].pDungMsgs |= DMSG_CATACOMBS;
@ -4352,6 +4368,14 @@ void PlayDungMsgs()
sfxdnum = PS_ROGUE98;
} else if (plr[myplr]._pClass == PC_SORCERER) {
sfxdnum = PS_MAGE98;
#ifdef HELLFIRE
} else if (plr[myplr]._pClass == PC_MONK) {
sfxdnum = PS_MONK98;
} else if (plr[myplr]._pClass == PC_BARD) {
sfxdnum = PS_ROGUE98;
} else if (plr[myplr]._pClass == PC_BARBARIAN) {
sfxdnum = PS_WARR98;
#endif
#endif
}
plr[myplr].pDungMsgs |= DMSG_CAVES;
@ -4364,17 +4388,58 @@ void PlayDungMsgs()
sfxdnum = PS_ROGUE99;
} else if (plr[myplr]._pClass == PC_SORCERER) {
sfxdnum = PS_MAGE99;
#ifdef HELLFIRE
} else if (plr[myplr]._pClass == PC_MONK) {
sfxdnum = PS_MONK99;
} else if (plr[myplr]._pClass == PC_BARD) {
sfxdnum = PS_ROGUE99;
} else if (plr[myplr]._pClass == PC_BARBARIAN) {
sfxdnum = PS_WARR99;
#endif
#endif
}
plr[myplr].pDungMsgs |= DMSG_HELL;
} else if (currlevel == 16 && !plr[myplr]._pLvlVisited[15] && gbMaxPlayers == 1 && !(plr[myplr].pDungMsgs & DMSG_DIABLO)) { // BUGFIX: _pLvlVisited should check 16 or this message will never play
sfxdelay = 40;
#ifndef SPAWN
#ifdef HELLFIRE
if (plr[myplr]._pClass == PC_WARRIOR || plr[myplr]._pClass == PC_ROGUE || plr[myplr]._pClass == PC_SORCERER || plr[myplr]._pClass == PC_MONK || plr[myplr]._pClass == PC_BARD || plr[myplr]._pClass == PC_BARBARIAN) {
#else
if (plr[myplr]._pClass == PC_WARRIOR || plr[myplr]._pClass == PC_ROGUE || plr[myplr]._pClass == PC_SORCERER) {
#endif
sfxdnum = PS_DIABLVLINT;
}
#endif
plr[myplr].pDungMsgs |= DMSG_DIABLO;
#ifdef HELLFIRE
} else if (currlevel == 17 && !plr[myplr]._pLvlVisited[17] && gbMaxPlayers == 1 && !(plr[myplr].pDungMsgs2 & 1)) {
sfxdelay = 10;
sfxdnum = USFX_DEFILER1;
quests[QTYPE_DEFILER]._qactive = 2;
quests[QTYPE_DEFILER]._qlog = 1;
quests[QTYPE_DEFILER]._qmsg = 286;
plr[myplr].pDungMsgs2 |= 1;
} else if (currlevel == 19 && !plr[myplr]._pLvlVisited[19] && gbMaxPlayers == 1 && !(plr[myplr].pDungMsgs2 & 4)) {
sfxdelay = 10;
sfxdnum = USFX_DEFILER3;
plr[myplr].pDungMsgs2 |= 4;
} else if (currlevel == 21 && !plr[myplr]._pLvlVisited[21] && gbMaxPlayers == 1 && !(plr[myplr].pDungMsgs & 32)) {
sfxdelay = 30;
if (plr[myplr]._pClass == PC_WARRIOR) {
sfxdnum = PS_WARR92;
} else if (plr[myplr]._pClass == PC_ROGUE) {
sfxdnum = PS_ROGUE92;
} else if (plr[myplr]._pClass == PC_SORCERER) {
sfxdnum = PS_MAGE92;
} else if (plr[myplr]._pClass == PC_MONK) {
sfxdnum = PS_MONK92;
} else if (plr[myplr]._pClass == PC_BARD) {
sfxdnum = PS_ROGUE92;
} else if (plr[myplr]._pClass == PC_BARBARIAN) {
sfxdnum = PS_WARR92;
}
plr[myplr].pDungMsgs |= 32;
#endif
} else {
sfxdelay = 0;
}

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