diff --git a/Source/spells.cpp b/Source/spells.cpp index b0ab87f5c..9c6c9087e 100644 --- a/Source/spells.cpp +++ b/Source/spells.cpp @@ -319,40 +319,48 @@ void __fastcall PlacePlayer(int pnum) void __fastcall DoHealOther(int pnum, int rid) { - int i; - int j; - if ( pnum == myplr ) + { NewCursor(CURSOR_HAND); + } - if ( (_BYTE)rid != LOBYTE(-1) && (plr[rid]._pHitPoints >> 6) > 0 ) + if ( (char)rid != -1 && (plr[rid]._pHitPoints >> 6) > 0 ) { - i = 0; - for ( j = (random(57, 10) + 1) << 6; i < plr[pnum]._pLevel; ++i ) + int hp = (random(57, 10) + 1) << 6; + + for ( int i = 0; i < plr[pnum]._pLevel; i++ ) { - j += (random(57, 4) + 1) << 6; + hp += (random(57, 4) + 1) << 6; } - for ( i = 0; i < GetSpellLevel(pnum, SPL_HEALOTHER); ++i ) + for ( int j = 0; j < GetSpellLevel(pnum, SPL_HEALOTHER); ++j ) { - j += (random(57, 6) + 1) << 6; + hp += (random(57, 6) + 1) << 6; } - if ( plr[pnum]._pClass == UI_WARRIOR ) - j *= 2; + if ( plr[pnum]._pClass == PC_WARRIOR ) + { + hp *= 2; + } - if ( plr[pnum]._pClass == UI_ROGUE ) - j += j >> 1; + if ( plr[pnum]._pClass == PC_ROGUE ) + { + hp += hp >> 1; + } - plr[rid]._pHitPoints += j; + plr[rid]._pHitPoints += hp; if ( plr[rid]._pHitPoints > plr[rid]._pMaxHP ) + { plr[rid]._pHitPoints = plr[rid]._pMaxHP; + } - plr[rid]._pHPBase += j; + plr[rid]._pHPBase += hp; if ( plr[rid]._pHPBase > plr[rid]._pMaxHPBase ) + { plr[rid]._pHPBase = plr[rid]._pMaxHPBase; + } drawhpflag = 1; }