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@ -48,13 +48,19 @@ |
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// If defined, use copy protection [Default -> Defined]
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// If defined, use copy protection [Default -> Defined]
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//#define COPYPROT
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//#define COPYPROT
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// If defined, don't reload for debuggers [Default -> Undefined]
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// If defined, don't reload for debuggers [Default -> Undefined]
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// Note that with patch 1.03 the command line was hosed, this is required to pass arguments to the game
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// Note that with patch 1.03 the command line was hosed, this is required to pass arguments to the game
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#ifdef _DEBUG |
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#ifdef _DEBUG |
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#define DEBUGGER |
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#define DEBUGGER |
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#endif |
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#endif |
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// If defined, don't fry the CPU [Default -> Undefined]
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// If defined, don't fry the CPU [Default -> Undefined]
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#define SLEEP |
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#define SLEEPFIX |
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// If defined, fix palette glitch in Windows Vista+ [Default -> Undefined]
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//#define COLORFIX
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// If defined, use standard memcpy() in place of qmemcpy() [Default -> Undefined]
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// If defined, use standard memcpy() in place of qmemcpy() [Default -> Undefined]
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// Will be replaced with [rep movsd] if optimization is used
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// Will be replaced with [rep movsd] if optimization is used
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#define FAST_MEMCPY |
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#define FAST_MEMCPY |
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