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@ -247,7 +247,7 @@ void CastSpell(int id, spell_id spl, int sx, int sy, int dx, int dy, int spllvl)
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dir = Players[id].tempDirection; |
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} |
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for (int i = 0; spelldata[spl].sMissiles[i] != MIS_NULL && i < 3; i++) { |
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for (int i = 0; i < 3 && spelldata[spl].sMissiles[i] != MIS_NULL; i++) { |
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AddMissile({ sx, sy }, { dx, dy }, dir, spelldata[spl].sMissiles[i], TARGET_MONSTERS, id, 0, spllvl); |
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} |
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