2 changed files with 204 additions and 203 deletions
@ -0,0 +1,203 @@ |
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if(NOT DEFINED DEVILUTIONX_ASSETS_OUTPUT_DIRECTORY) |
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set(DEVILUTIONX_ASSETS_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/assets") |
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endif() |
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|
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set(devilutionx_langs bg cs da de es fr hr it ja ko_KR pl pt_BR ro_RO ru uk sv zh_CN zh_TW) |
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if(USE_GETTEXT_FROM_VCPKG) |
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# vcpkg doesn't add its own tools directory to the search path |
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list(APPEND Gettext_ROOT ${CMAKE_CURRENT_BINARY_DIR}/vcpkg_installed/${VCPKG_TARGET_TRIPLET}/tools/gettext/bin) |
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endif() |
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find_package(Gettext) |
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if (Gettext_FOUND) |
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file(MAKE_DIRECTORY "${DEVILUTIONX_ASSETS_OUTPUT_DIRECTORY}") |
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foreach(lang ${devilutionx_langs}) |
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set(_po_file "${CMAKE_CURRENT_SOURCE_DIR}/Translations/${lang}.po") |
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set(_gmo_file "${DEVILUTIONX_ASSETS_OUTPUT_DIRECTORY}/${lang}.gmo") |
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set(_lang_target devilutionx_lang_${lang}) |
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add_custom_command( |
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COMMAND "${GETTEXT_MSGFMT_EXECUTABLE}" -o "${_gmo_file}" "${_po_file}" |
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WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" |
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OUTPUT "${_gmo_file}" |
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MAIN_DEPENDENCY "${_po_file}" |
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VERBATIM |
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) |
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add_custom_target("${_lang_target}" DEPENDS "${_gmo_file}") |
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list(APPEND devilutionx_lang_targets "${_lang_target}") |
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list(APPEND devilutionx_lang_files "${_gmo_file}") |
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|
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if(APPLE) |
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set_source_files_properties("${_gmo_file}" PROPERTIES |
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MACOSX_PACKAGE_LOCATION Resources |
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XCODE_EXPLICIT_FILE_TYPE compiled) |
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add_dependencies(${BIN_TARGET} "${_lang_target}") |
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target_sources(${BIN_TARGET} PRIVATE "${_gmo_file}") |
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endif() |
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|
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if(VITA) |
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list(APPEND VITA_TRANSLATIONS_LIST "FILE" "${_gmo_file}" "assets/${lang}.gmo") |
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endif() |
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endforeach() |
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endif() |
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|
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set(devilutionx_assets |
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data/boxleftend.pcx |
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data/boxmiddle.pcx |
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data/boxrightend.pcx |
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data/charbg.pcx |
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data/dirtybuc.pcx |
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data/dirtybucp.pcx |
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data/healthbox.pcx |
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data/health.pcx |
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data/panel8buc.pcx |
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data/panel8bucp.pcx |
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data/monstertags.pcx |
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data/resistance.pcx |
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data/talkbutton.pcx |
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data/xpbar.pcx |
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fonts/12-00.bin |
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fonts/12-00.pcx |
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fonts/12-01.bin |
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fonts/12-01.pcx |
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fonts/12-02.bin |
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fonts/12-02.pcx |
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fonts/12-03.bin |
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fonts/12-03.pcx |
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fonts/12-04.bin |
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fonts/12-04.pcx |
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fonts/12-1f4.pcx |
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fonts/12-1f6.pcx |
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fonts/12-1f9.pcx |
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fonts/12-26.pcx |
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fonts/22-00.bin |
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fonts/22-00.pcx |
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fonts/22-01.bin |
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fonts/22-01.pcx |
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fonts/22-02.bin |
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fonts/22-02.pcx |
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fonts/22-03.bin |
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fonts/22-03.pcx |
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fonts/22-04.bin |
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fonts/22-04.pcx |
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fonts/22-05.bin |
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fonts/22-05.pcx |
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fonts/24-00.bin |
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fonts/24-00.pcx |
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fonts/24-01.bin |
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fonts/24-01.pcx |
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fonts/24-02.bin |
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fonts/24-02.pcx |
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fonts/24-03.bin |
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fonts/24-03.pcx |
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fonts/24-04.bin |
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fonts/24-04.pcx |
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fonts/24-1f4.pcx |
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fonts/24-1f6.pcx |
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fonts/24-1f9.pcx |
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fonts/24-26.pcx |
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fonts/30-00.bin |
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fonts/30-00.pcx |
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fonts/30-01.bin |
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fonts/30-01.pcx |
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fonts/30-02.bin |
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fonts/30-02.pcx |
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fonts/30-03.bin |
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fonts/30-03.pcx |
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fonts/30-04.bin |
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fonts/30-04.pcx |
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fonts/42-00.bin |
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fonts/42-00.pcx |
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fonts/42-01.bin |
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fonts/42-01.pcx |
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fonts/42-02.bin |
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fonts/42-02.pcx |
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fonts/42-03.bin |
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fonts/42-03.pcx |
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fonts/42-04.bin |
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fonts/42-04.pcx |
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fonts/46-00.bin |
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fonts/46-00.pcx |
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fonts/46-01.bin |
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fonts/46-01.pcx |
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fonts/46-02.bin |
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fonts/46-02.pcx |
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fonts/46-03.bin |
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fonts/46-03.pcx |
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fonts/46-04.bin |
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fonts/46-04.pcx |
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fonts/black.trn |
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fonts/blue.trn |
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fonts/buttonface.trn |
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fonts/buttonpushed.trn |
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fonts/golduis.trn |
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fonts/goldui.trn |
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fonts/grayuis.trn |
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fonts/grayui.trn |
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fonts/red.trn |
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fonts/whitegold.trn |
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fonts/white.trn |
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fonts/yellowdialog.trn |
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gendata/cutportlw.pcx |
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gendata/cutportrw.pcx |
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gendata/cutstartw.pcx |
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ui_art/creditsw.pcx |
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ui_art/hf_titlew.pcx |
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ui_art/mainmenuw.pcx |
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ui_art/supportw.pcx) |
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|
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if(VIRTUAL_GAMEPAD) |
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list(APPEND devilutionx_assets |
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ui_art/button.png |
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ui_art/directions2.png |
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ui_art/directions.png |
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ui_art/menu-levelup.png |
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ui_art/menu.png) |
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endif() |
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|
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if(APPLE) |
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foreach(asset_file ${devilutionx_assets}) |
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set(src "${CMAKE_CURRENT_SOURCE_DIR}/Packaging/resources/assets/${asset_file}") |
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get_filename_component(_asset_dir "${asset_file}" DIRECTORY) |
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set_source_files_properties("${src}" PROPERTIES |
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MACOSX_PACKAGE_LOCATION "Resources/${_asset_dir}" |
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XCODE_EXPLICIT_FILE_TYPE compiled) |
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target_sources(${BIN_TARGET} PRIVATE "${src}") |
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endforeach() |
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else() |
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# Copy assets to the build assets subdirectory. This serves two purposes: |
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# - If smpq is installed, devilutionx.mpq is built from these files. |
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# - If smpq is not installed, the game will load the assets directly from this directoy. |
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foreach(asset_file ${devilutionx_assets}) |
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set(src "${CMAKE_CURRENT_SOURCE_DIR}/Packaging/resources/assets/${asset_file}") |
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set(dst "${DEVILUTIONX_ASSETS_OUTPUT_DIRECTORY}/${asset_file}") |
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list(APPEND DEVILUTIONX_MPQ_FILES "${asset_file}") |
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list(APPEND DEVILUTIONX_OUTPUT_ASSETS_FILES "${dst}") |
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add_custom_command( |
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COMMENT "Copying ${asset_file}" |
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OUTPUT "${dst}" |
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DEPENDS "${src}" |
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COMMAND ${CMAKE_COMMAND} -E copy "${src}" "${dst}" |
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VERBATIM) |
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endforeach() |
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if (Gettext_FOUND) |
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foreach(lang ${devilutionx_langs}) |
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list(APPEND DEVILUTIONX_MPQ_FILES "${lang}.gmo") |
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endforeach() |
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endif() |
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|
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if(BUILD_ASSETS_MPQ) |
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set(DEVILUTIONX_MPQ "${CMAKE_CURRENT_BINARY_DIR}/devilutionx.mpq") |
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add_custom_command( |
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COMMENT "Building devilutionx.mpq" |
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OUTPUT "${DEVILUTIONX_MPQ}" |
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COMMAND ${CMAKE_COMMAND} -E remove -f "${DEVILUTIONX_MPQ}" |
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COMMAND ${SMPQ} -M 1 -C PKWARE -c "${DEVILUTIONX_MPQ}" ${DEVILUTIONX_MPQ_FILES} |
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WORKING_DIRECTORY "${DEVILUTIONX_ASSETS_OUTPUT_DIRECTORY}" |
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DEPENDS ${DEVILUTIONX_OUTPUT_ASSETS_FILES} ${devilutionx_lang_targets} ${devilutionx_lang_files} |
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VERBATIM) |
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add_custom_target(devilutionx_mpq DEPENDS "${DEVILUTIONX_MPQ}") |
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add_dependencies(${BIN_TARGET} devilutionx_mpq) |
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else() |
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add_custom_target(devilutionx_copied_assets DEPENDS ${DEVILUTIONX_OUTPUT_ASSETS_FILES} ${devilutionx_lang_targets}) |
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add_dependencies(${BIN_TARGET} devilutionx_copied_assets) |
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endif() |
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endif() |
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