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@ -1994,9 +1994,9 @@ void GetUniqueItem(int i, int uid) |
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if (item[i]._iMiscId == IMISC_UNIQUE) |
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if (item[i]._iMiscId == IMISC_UNIQUE) |
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item[i]._iSeed = uid; |
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item[i]._iSeed = uid; |
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item[i]._iCreateInfo |= 0x0200; |
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item[i]._iUid = uid; |
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item[i]._iUid = uid; |
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item[i]._iMagical = ITEM_QUALITY_UNIQUE; |
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item[i]._iMagical = ITEM_QUALITY_UNIQUE; |
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item[i]._iCreateInfo |= 0x0200; |
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} |
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} |
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void SpawnUnique(int uid, int x, int y) |
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void SpawnUnique(int uid, int x, int y) |
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