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@ -1220,7 +1220,7 @@ void CheckPanelInfo()
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AddPanelString(tempstr); |
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auto &myPlayer = Players[MyPlayerId]; |
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const spell_id spellId = myPlayer._pRSpell; |
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if (spellId != SPL_INVALID) { |
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if (spellId != SPL_INVALID && spellId != SPL_NULL) { |
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switch (myPlayer._pRSplType) { |
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case RSPLTYPE_SKILL: |
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strcpy(tempstr, fmt::format(_("{:s} Skill"), pgettext("spell", spelldata[spellId].sSkillText)).c_str()); |
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