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Update objects.cpp

pull/8377/head
Eric Robinson 3 months ago
parent
commit
ae71f82124
  1. 2
      Source/objects.cpp

2
Source/objects.cpp

@ -2294,7 +2294,7 @@ void OperateShrineHidden(DiabloGenerator &rng, Player &player)
for (int i = 0; i < NUM_INVLOC; i++) {
const Item &it = player.InvBody[i];
if (!it.isEmpty() && it._iMaxDur != 0)
if (!it.isEmpty() && IsNoneOf(it._iMaxDur, 0, DUR_INDESTRUCTIBLE))
eligible[eligibleCount++] = i;
}

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