|
|
|
|
@ -2294,7 +2294,7 @@ void OperateShrineHidden(DiabloGenerator &rng, Player &player)
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < NUM_INVLOC; i++) { |
|
|
|
|
const Item &it = player.InvBody[i]; |
|
|
|
|
if (!it.isEmpty() && it._iMaxDur != 0) |
|
|
|
|
if (!it.isEmpty() && IsNoneOf(it._iMaxDur, 0, DUR_INDESTRUCTIBLE)) |
|
|
|
|
eligible[eligibleCount++] = i; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|