diff --git a/Source/player.cpp b/Source/player.cpp index 117bfe6f2..68d6788f3 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -1545,8 +1545,7 @@ void StartWalk(int pnum, int xvel, int yvel, int xoff, int yoff, int xadd, int y } //Start walk animation - int numSkippedFrames = (currlevel == 0 && sgGameInitInfo.bRunInTown) ? (plr[pnum]._pWFrames / 2) : 0; - NewPlrAnim(pnum, plr[pnum]._pWAnim[EndDir], plr[pnum]._pWFrames, 0, plr[pnum]._pWWidth, AnimationDistributionFlags::None, numSkippedFrames); + NewPlrAnim(pnum, plr[pnum]._pWAnim[EndDir], plr[pnum]._pWFrames, 0, plr[pnum]._pWWidth); plr[pnum]._pdir = EndDir; plr[pnum]._pVar8 = 0;