From aa65d27e5cdd01ca69d1fe2d08449a7d9bb11393 Mon Sep 17 00:00:00 2001 From: qndel Date: Thu, 18 Aug 2022 18:13:40 +0200 Subject: [PATCH] break hidden invis on death --- Source/monster.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/monster.cpp b/Source/monster.cpp index 0cbd39330..8e2eb4d35 100644 --- a/Source/monster.cpp +++ b/Source/monster.cpp @@ -3668,6 +3668,7 @@ void MonsterDeath(Monster &monster, Direction md, bool sendmsg) MonsterKillCounts[monster.type().type]++; monster.hitPoints = 0; + monster.flags &= ~MFLAG_HIDDEN; SetRndSeed(monster.rndItemSeed); SpawnLoot(monster, sendmsg);