diff --git a/CMake/ctr/modules/FindMAD.cmake b/CMake/ctr/modules/FindMAD.cmake deleted file mode 100644 index ab62e1638..000000000 --- a/CMake/ctr/modules/FindMAD.cmake +++ /dev/null @@ -1,65 +0,0 @@ -# - Try to find mad -# You can set MAD_ROOT to specify a certain directory to look in first. -# Once done this will define -# MAD_FOUND - System has mad -# MAD_INCLUDE_DIRS - The mad include directories -# MAD_LIBRARIES - The libraries needed to use mad -# Unless we are unable to find ZLIB -# It also adds an imported target named `3ds::mad`, Linking against it is -# equivalent to: -# target_link_libraries(mytarget ${MAD_LIBRARIES}) -# target_include_directories(mytarget PRIVATE ${MAD_INCLUDE_DIRS}) - -if(NOT N3DS) - message(FATAL_ERROR "This module can only be used if you are using the 3DS toolchain file. Please erase this build directory or create another one, and then use -DCMAKE_TOOLCHAIN_FILE=DevkitArm3DS.cmake when calling cmake for the 1st time. For more information, see the Readme.md for more information.") -endif() - -if(MAD_INCLUDE_DIR) - # Already in cache, be silent - set(MAD_FIND_QUIETLY TRUE) -endif(MAD_INCLUDE_DIR) - -include(LibFindMacros) -include(try_add_imported_target) - -#libfind_package(MAD) - -set(_MAD_SEARCHES) - -# Search MAD_ROOT first if it is set. -if(MAD_ROOT) - set(_MAD_SEARCH_ROOT - PATHS ${MAD_ROOT} - NO_DEFAULT_PATH - NO_CMAKE_FIND_ROOT_PATH) - list(APPEND _MAD_SEARCHES _MAD_SEARCH_ROOT) -endif() - -# Search below ${DEVKITPRO}, ${DEVKITARM}, portlibs (if enabled) etc. -set(_MAD_SEARCH_NORMAL - PATHS / - NO_DEFAULT_PATH - ONLY_CMAKE_FIND_ROOT_PATH) -list(APPEND _MAD_SEARCHES _MAD_SEARCH_NORMAL) - -foreach(search ${_MAD_SEARCHES}) - find_path(MAD_INCLUDE_DIR NAMES mad.h - ${${search}} - PATH_SUFFIXES include) - find_library(MAD_LIBRARY NAMES mad libmad.a - ${${search}} - PATH_SUFFIXES lib) -endforeach() - -#find_library(LIBM_LIBRARY NAMES m libm.a -# PATHS / /arm-none-eabi -# PATH_SUFFIXES lib/armv6k/fpu) - -set(LIBM_LIBRARY m) - -set(MAD_PROCESS_INCLUDES MAD_INCLUDE_DIR) -set(MAD_PROCESS_LIBS MAD_LIBRARY LIBM_LIBRARY) - -libfind_process(MAD) - -try_add_imported_target(MAD m) diff --git a/CMake/ctr/modules/FindMIKMOD.cmake b/CMake/ctr/modules/FindMIKMOD.cmake deleted file mode 100644 index 561961413..000000000 --- a/CMake/ctr/modules/FindMIKMOD.cmake +++ /dev/null @@ -1,65 +0,0 @@ -# - Try to find mikmod -# You can set MIKMOD_ROOT to specify a certain directory to look in first. -# Once done this will define -# MIKMOD_FOUND - System has mikmod -# MIKMOD_INCLUDE_DIRS - The mikmod include directories -# MIKMOD_LIBRARIES - The libraries needed to use mikmod -# Unless we are unable to find ZLIB -# It also adds an imported target named `3ds::mikmod`, Linking against it is -# equivalent to: -# target_link_libraries(mytarget ${MIKMOD_LIBRARIES}) -# target_include_directories(mytarget PRIVATE ${MIKMOD_INCLUDE_DIRS}) - -if(NOT N3DS) - message(FATAL_ERROR "This module can only be used if you are using the 3DS toolchain file. Please erase this build directory or create another one, and then use -DCMAKE_TOOLCHAIN_FILE=DevkitArm3DS.cmake when calling cmake for the 1st time. For more information, see the Readme.md for more information.") -endif() - -if(MIKMOD_INCLUDE_DIR) - # Already in cache, be silent - set(MIKMOD_FIND_QUIETLY TRUE) -endif(MIKMOD_INCLUDE_DIR) - -include(LibFindMacros) -include(try_add_imported_target) - -#libfind_package(MIKMOD) - -set(_MIKMOD_SEARCHES) - -# Search MIKMOD_ROOT first if it is set. -if(MIKMOD_ROOT) - set(_MIKMOD_SEARCH_ROOT - PATHS ${MIKMOD_ROOT} - NO_DEFAULT_PATH - NO_CMAKE_FIND_ROOT_PATH) - list(APPEND _MIKMOD_SEARCHES _MIKMOD_SEARCH_ROOT) -endif() - -# Search below ${DEVKITPRO}, ${DEVKITARM}, portlibs (if enabled) etc. -set(_MIKMOD_SEARCH_NORMAL - PATHS / - NO_DEFAULT_PATH - ONLY_CMAKE_FIND_ROOT_PATH) -list(APPEND _MIKMOD_SEARCHES _MIKMOD_SEARCH_NORMAL) - -foreach(search ${_MIKMOD_SEARCHES}) - find_path(MIKMOD_INCLUDE_DIR NAMES mikmod.h - ${${search}} - PATH_SUFFIXES include) - find_library(MIKMOD_LIBRARY NAMES mikmod libmikmod.a - ${${search}} - PATH_SUFFIXES lib) -endforeach() - -#find_library(LIBM_LIBRARY NAMES m libm.a -# PATHS / /arm-none-eabi -# PATH_SUFFIXES lib/armv6k/fpu) - -set(LIBM_LIBRARY m) - -set(MIKMOD_PROCESS_INCLUDES MIKMOD_INCLUDE_DIR) -set(MIKMOD_PROCESS_LIBS MIKMOD_LIBRARY LIBM_LIBRARY) - -libfind_process(MIKMOD) - -try_add_imported_target(MIKMOD m) diff --git a/CMake/ctr/modules/FindOGG.cmake b/CMake/ctr/modules/FindOGG.cmake deleted file mode 100644 index 1f9dfdde9..000000000 --- a/CMake/ctr/modules/FindOGG.cmake +++ /dev/null @@ -1,65 +0,0 @@ -# - Try to find ogg -# You can set OGG_ROOT to specify a certain directory to look in first. -# Once done this will define -# OGG_FOUND - System has ogg -# OGG_INCLUDE_DIRS - The ogg include directories -# OGG_LIBRARIES - The libraries needed to use ogg -# Unless we are unable to find ZLIB -# It also adds an imported target named `3ds::ogg`, Linking against it is -# equivalent to: -# target_link_libraries(mytarget ${OGG_LIBRARIES}) -# target_include_directories(mytarget PRIVATE ${OGG_INCLUDE_DIRS}) - -if(NOT N3DS) - message(FATAL_ERROR "This module can only be used if you are using the 3DS toolchain file. Please erase this build directory or create another one, and then use -DCMAKE_TOOLCHAIN_FILE=DevkitArm3DS.cmake when calling cmake for the 1st time. For more information, see the Readme.md for more information.") -endif() - -if(OGG_INCLUDE_DIR) - # Already in cache, be silent - set(OGG_FIND_QUIETLY TRUE) -endif(OGG_INCLUDE_DIR) - -include(LibFindMacros) -include(try_add_imported_target) - -#libfind_package(OGG) - -set(_OGG_SEARCHES) - -# Search OGG_ROOT first if it is set. -if(OGG_ROOT) - set(_OGG_SEARCH_ROOT - PATHS ${OGG_ROOT} - NO_DEFAULT_PATH - NO_CMAKE_FIND_ROOT_PATH) - list(APPEND _OGG_SEARCHES _OGG_SEARCH_ROOT) -endif() - -# Search below ${DEVKITPRO}, ${DEVKITARM}, portlibs (if enabled) etc. -set(_OGG_SEARCH_NORMAL - PATHS / - NO_DEFAULT_PATH - ONLY_CMAKE_FIND_ROOT_PATH) -list(APPEND _OGG_SEARCHES _OGG_SEARCH_NORMAL) - -foreach(search ${_OGG_SEARCHES}) - find_path(OGG_INCLUDE_DIR NAMES ogg/ogg.h - ${${search}} - PATH_SUFFIXES include) - find_library(OGG_LIBRARY NAMES ogg libogg.a - ${${search}} - PATH_SUFFIXES lib) -endforeach() - -#find_library(LIBM_LIBRARY NAMES m libm.a -# PATHS / /arm-none-eabi -# PATH_SUFFIXES lib/armv6k/fpu) - -set(LIBM_LIBRARY m) - -set(OGG_PROCESS_INCLUDES OGG_INCLUDE_DIR) -set(OGG_PROCESS_LIBS OGG_LIBRARY LIBM_LIBRARY) - -libfind_process(OGG) - -try_add_imported_target(OGG m) diff --git a/CMake/ctr/modules/FindTremor.cmake b/CMake/ctr/modules/FindTremor.cmake deleted file mode 100644 index f6e0d0d15..000000000 --- a/CMake/ctr/modules/FindTremor.cmake +++ /dev/null @@ -1,23 +0,0 @@ -if(TREMOR_INCLUDE_DIR) - # Already in cache, be silent - set(TREMOR_FIND_QUIETLY TRUE) -endif(TREMOR_INCLUDE_DIR) - -find_path(TREMOR_INCLUDE_DIR tremor/ivorbisfile.h) -find_library(TREMOR_LIBRARY NAMES vorbisidec) - -# Handle the QUIETLY and REQUIRED arguments and set TREMOR_FOUND to TRUE if -# all listed variables are TRUE. -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(TREMOR DEFAULT_MSG - TREMOR_INCLUDE_DIR TREMOR_LIBRARY) - -mark_as_advanced(TREMOR_INCLUDE_DIR TREMOR_LIBRARY) - -if(TREMOR_FOUND) - set(TREMOR_LIBRARIES ${TREMOR_LIBRARY} ${OGG_LIBRARY}) -else(TREMOR_FOUND) - set(TREMOR_LIBRARIES) -endif(TREMOR_FOUND) - -mark_as_advanced(TREMOR_INCLUDE_DIR TREMOR_LIBRARY)