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@ -840,8 +840,8 @@ void DrawMapEllipse(const Surface &out, Point from, int radius, uint8_t colorInd |
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from.x -= radius; |
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from.x -= radius; |
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// Initial point
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// Initial point
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out.SetPixel({ from.x, from.y + b }, colorIndex); |
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SetMapPixel(out, { from.x, from.y + b }, colorIndex); |
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out.SetPixel({ from.x, from.y - b }, colorIndex); |
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SetMapPixel(out, { from.x, from.y - b }, colorIndex); |
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// Initialize the parameters
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// Initialize the parameters
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int p1 = (b * b) - (a * a * b) + (a * a) / 4; |
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int p1 = (b * b) - (a * a * b) + (a * a) / 4; |
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@ -856,10 +856,10 @@ void DrawMapEllipse(const Surface &out, Point from, int radius, uint8_t colorInd |
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p1 += (2 * b * b * x) - (2 * a * a * y) + (b * b); |
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p1 += (2 * b * b * x) - (2 * a * a * y) + (b * b); |
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} |
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} |
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out.SetPixel({ from.x + x, from.y + y }, colorIndex); |
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SetMapPixel(out, { from.x + x, from.y + y }, colorIndex); |
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out.SetPixel({ from.x - x, from.y + y }, colorIndex); |
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SetMapPixel(out, { from.x - x, from.y + y }, colorIndex); |
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out.SetPixel({ from.x + x, from.y - y }, colorIndex); |
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SetMapPixel(out, { from.x + x, from.y - y }, colorIndex); |
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out.SetPixel({ from.x - x, from.y - y }, colorIndex); |
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SetMapPixel(out, { from.x - x, from.y - y }, colorIndex); |
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} |
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} |
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// Initialize the second parameter for Region 2
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// Initialize the second parameter for Region 2
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@ -875,10 +875,10 @@ void DrawMapEllipse(const Surface &out, Point from, int radius, uint8_t colorInd |
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p2 += (2 * b * b * x) - (2 * a * a * y) + (a * a); |
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p2 += (2 * b * b * x) - (2 * a * a * y) + (a * a); |
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} |
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} |
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out.SetPixel({ from.x + x, from.y + y }, colorIndex); |
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SetMapPixel(out, { from.x + x, from.y + y }, colorIndex); |
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out.SetPixel({ from.x - x, from.y + y }, colorIndex); |
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SetMapPixel(out, { from.x - x, from.y + y }, colorIndex); |
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out.SetPixel({ from.x + x, from.y - y }, colorIndex); |
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SetMapPixel(out, { from.x + x, from.y - y }, colorIndex); |
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out.SetPixel({ from.x - x, from.y - y }, colorIndex); |
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SetMapPixel(out, { from.x - x, from.y - y }, colorIndex); |
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} |
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} |
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} |
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} |
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