From a947e7b25cade85ef95380c3ed9bba6df7b7cb55 Mon Sep 17 00:00:00 2001 From: Vladimir Olteanu Date: Wed, 2 Jun 2021 11:17:20 +0300 Subject: [PATCH] Use WalkingDistance in GroupUnity --- Source/monster.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Source/monster.cpp b/Source/monster.cpp index 8dac34d7d..8463c7f1b 100644 --- a/Source/monster.cpp +++ b/Source/monster.cpp @@ -2742,8 +2742,7 @@ void GroupUnity(int i) if (clear || monster[i].leaderflag != 1) { if (clear && monster[i].leaderflag == 2 - && abs(monster[i].position.tile.x - monster[leader].position.future.x) < 4 - && abs(monster[i].position.tile.y - monster[leader].position.future.y) < 4) { + && monster[i].position.tile.WalkingDistance(monster[leader].position.future) < 4) { monster[leader].packsize++; monster[i].leaderflag = 1; }