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@ -1172,10 +1172,10 @@ enum missile_id {
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MIS_MANASHIELD = 0xD, |
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MIS_FIREMOVE = 0xE, |
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MIS_CHAIN = 0xF, |
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MIS_SENTINAL = 0x10, |
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MIS_BLODSTAR = 0x11, |
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MIS_BONE = 0x12, |
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MIS_METLHIT = 0x13, |
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MIS_SENTINAL = 0x10, // TODO: Check beta
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MIS_BLODSTAR = 0x11, // TODO: Check beta
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MIS_BONE = 0x12, // TODO: Check beta
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MIS_METLHIT = 0x13, // TODO: Check beta
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MIS_RHINO = 0x14, |
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MIS_MAGMABALL = 0x15, |
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MIS_LIGHTCTRL2 = 0x16, |
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@ -1185,13 +1185,13 @@ enum missile_id {
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MIS_TELEPORT = 0x1A, |
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MIS_FARROW = 0x1B, |
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MIS_DOOMSERP = 0x1C, |
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MIS_FIREWALLA = 0x1D, |
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MIS_FIREWALLA = 0x1D, // TODO: Check beta
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MIS_STONE = 0x1E, |
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MIS_NULL_1F = 0x1F, |
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MIS_INVISIBL = 0x20, |
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MIS_GOLEM = 0x21, |
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MIS_ETHEREALIZE = 0x22, |
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MIS_BLODBUR = 0x23, |
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MIS_BLODBUR = 0x23, // TODO: Check beta
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MIS_BOOM = 0x24, |
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MIS_HEAL = 0x25, |
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MIS_FIREWALLC = 0x26, |
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@ -1206,8 +1206,8 @@ enum missile_id {
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MIS_DISARM = 0x2F, |
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MIS_FLAME = 0x30, |
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MIS_FLAMEC = 0x31, |
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MIS_FIREMAN = 0x32, |
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MIS_KRULL = 0x33, |
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MIS_FIREMAN = 0x32, // TODO: Check beta
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MIS_KRULL = 0x33, // TODO: Check beta
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MIS_CBOLT = 0x34, |
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MIS_HBOLT = 0x35, |
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MIS_RESURRECT = 0x36, |
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