Browse Source

[hellfire] OperateMushPatch bin exact

pull/876/head
qndel 7 years ago committed by Anders Jenbo
parent
commit
a89a719f09
  1. 10
      Source/objects.cpp

10
Source/objects.cpp

@ -2651,6 +2651,14 @@ void OperateMushPatch(int pnum, int i)
PlaySFX(PS_ROGUE13);
} else if (plr[myplr]._pClass == PC_SORCERER) {
PlaySFX(PS_MAGE13);
#ifdef HELLFIRE
} else if (plr[myplr]._pClass == PC_MONK) {
PlaySFX(PS_MONK13);
} else if (plr[myplr]._pClass == PC_BARD) {
PlaySFX(PS_ROGUE13);
} else if (plr[myplr]._pClass == PC_BARBARIAN) {
PlaySFX(PS_WARR13);
#endif
#endif
}
}
@ -2658,8 +2666,8 @@ void OperateMushPatch(int pnum, int i)
if (object[i]._oSelFlag != 0) {
if (!deltaload)
PlaySfxLoc(IS_CHEST, object[i]._ox, object[i]._oy);
object[i]._oAnimFrame++;
object[i]._oSelFlag = 0;
object[i]._oAnimFrame++;
if (!deltaload) {
GetSuperItemLoc(object[i]._ox, object[i]._oy, &x, &y);
SpawnQuestItem(IDI_MUSHROOM, x, y, 0, 0);

Loading…
Cancel
Save