|
|
|
|
@ -1527,19 +1527,12 @@ void __fastcall LoadMissileGFX(BYTE mi)
|
|
|
|
|
|
|
|
|
|
void __cdecl InitMissileGFX() |
|
|
|
|
{ |
|
|
|
|
char v0; // bl
|
|
|
|
|
unsigned char *v1; // esi
|
|
|
|
|
int mi; |
|
|
|
|
|
|
|
|
|
v0 = 0; |
|
|
|
|
if (misfiledata[0].mAnimFAmt) { |
|
|
|
|
v1 = &misfiledata[0].mAnimFAmt; |
|
|
|
|
do { |
|
|
|
|
if (!(v1[7] & 1)) |
|
|
|
|
LoadMissileGFX(v0); |
|
|
|
|
v1 += 236; |
|
|
|
|
++v0; |
|
|
|
|
} while (*v1); |
|
|
|
|
} |
|
|
|
|
for (mi = 0; misfiledata[mi].mAnimFAmt; mi++) { |
|
|
|
|
if (!(misfiledata[mi].mFlags & MFLAG_HIDDEN)) |
|
|
|
|
LoadMissileGFX(mi); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void __fastcall FreeMissileGFX(int mi) |
|
|
|
|
|