diff --git a/Source/missiles.cpp b/Source/missiles.cpp index 04b57ac46..a9cdbd1c4 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -3093,7 +3093,8 @@ void MI_Fireball(Missile &missile) AddUnLight(missile._mlid); } } else { - int dam = missile._midam; + auto &monster = Monsters[id]; + int dam = (missile._micaster == TARGET_MONSTERS) ? missile._midam : monster.mMinDamage + GenerateRnd(monster.mMaxDamage - monster.mMinDamage + 1); MoveMissileAndCheckMissileCol(missile, dam, dam, true, false); if (missile._mirange == 0) { Point m = missile.position.tile;