@ -103,6 +103,9 @@ std::vector<std::string> GetLocales()
language = SCE_SYSTEM_PARAM_LANG_ENGLISH_US; // default to english
locales.emplace_back(vita_locales[language]);
sceAppUtilShutdown();
#elif defined(__ORBIS__)
// use default
#elif defined(__3DS__)
locales.push_back(n3ds::GetLocale());
#elif defined(_WIN32)