diff --git a/Source/objects.cpp b/Source/objects.cpp index 0f94748de..a72a3e1fb 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -1841,7 +1841,7 @@ void AddObject(_object_id ot, int ox, int oy) ActiveObjectCount++; } -void Obj_Light(int i, int lr) +void Obj_Light(int i, int lightRadius) { if (Objects[i]._oVar1 == -1) { return; @@ -1850,7 +1850,7 @@ void Obj_Light(int i, int lr) bool turnon = false; int ox = Objects[i].position.x; int oy = Objects[i].position.y; - int tr = lr + 10; + int tr = lightRadius + 10; if (!DisableLighting) { for (int p = 0; p < MAX_PLRS && !turnon; p++) { if (Players[p].plractive) { @@ -1865,7 +1865,7 @@ void Obj_Light(int i, int lr) } if (turnon) { if (Objects[i]._oVar1 == 0) - Objects[i]._olid = AddLight(Objects[i].position, lr); + Objects[i]._olid = AddLight(Objects[i].position, lightRadius); Objects[i]._oVar1 = 1; } else { if (Objects[i]._oVar1 == 1)