Browse Source

some cleanup

pull/944/head
qndel 5 years ago committed by Anders Jenbo
parent
commit
a2dc735f6b
  1. 2
      Source/inv.cpp
  2. 2
      Source/items.cpp
  3. 4
      Source/objects.cpp
  4. 2
      Source/player.cpp

2
Source/inv.cpp

@ -1313,7 +1313,7 @@ void CheckInvPaste(int pnum, int mx, int my)
NetSendCmdChItem(FALSE, INVLOC_HAND_LEFT);
plr[pnum].InvBody[INVLOC_HAND_LEFT] = plr[pnum].HoldItem;
}
if (plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_STAFF && plr[pnum].InvBody[INVLOC_HAND_LEFT]._iSpell != 0 && plr[pnum].InvBody[INVLOC_HAND_LEFT]._iCharges > 0) {
if (plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_STAFF && plr[pnum].InvBody[INVLOC_HAND_LEFT]._iSpell != SPL_NULL && plr[pnum].InvBody[INVLOC_HAND_LEFT]._iCharges > 0) {
plr[pnum]._pRSpell = plr[pnum].InvBody[INVLOC_HAND_LEFT]._iSpell;
plr[pnum]._pRSplType = RSPLTYPE_CHARGES;
force_redraw = 255;

2
Source/items.cpp

@ -3618,7 +3618,7 @@ void DoRecharge(int pnum, int cii)
} else {
pi = &p->InvBody[cii];
}
if (pi->_itype == ITYPE_STAFF && pi->_iSpell) {
if (pi->_itype == ITYPE_STAFF && pi->_iSpell != SPL_NULL) {
r = spelldata[pi->_iSpell].sBookLvl;
r = random_(38, p->_pLevel / r) + 1;
RechargeItem(pi, r);

4
Source/objects.cpp

@ -3743,7 +3743,7 @@ void OperateShrine(int pnum, int i, int sType)
spell = 1;
spells = plr[pnum]._pMemSpells;
for (j = 0; j < MAX_SPELLS; j++) {
if (spell & spells)
if (spells & spell)
cnt++;
spell <<= 1;
}
@ -3757,7 +3757,7 @@ void OperateShrine(int pnum, int i, int sType)
spell <<= 1;
}
do {
r = random_(0, 37);
r = random_(0, MAX_SPELLS);
} while (!(plr[pnum]._pMemSpells & ((__int64)1 << r)));
if (plr[pnum]._pSplLvl[r] >= 2)
plr[pnum]._pSplLvl[r] -= 2;

2
Source/player.cpp

@ -829,7 +829,7 @@ void CreatePlayer(int pnum, char c)
}
if (c == PC_SORCERER) {
plr[pnum]._pMemSpells = 1;
plr[pnum]._pMemSpells = (__int64)1 << (SPL_FIREBOLT - 1);
} else {
plr[pnum]._pMemSpells = 0;
}

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