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Fix LLVM builds

pull/914/head
Anders Jenbo 5 years ago
parent
commit
9ffcab40e3
  1. 3
      Source/engine.h
  2. 2
      Source/items.h

3
Source/engine.h

@ -80,9 +80,6 @@ void Cl2Draw(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth);
void Cl2DrawOutline(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth);
void Cl2DrawLightTbl(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, char light);
void Cl2DrawLight(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth);
void Cl2BlitSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth);
void Cl2BlitOutlineSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, char col);
void Cl2BlitLightSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, BYTE *pTable);
void PlayInGameMovie(const char *pszMovie);

2
Source/items.h

@ -84,12 +84,10 @@ void GetItemFrm(int i);
void GetItemStr(int i);
void CheckIdentify(int pnum, int cii);
void DoRepair(int pnum, int cii);
void RepairItem(ItemStruct *i, int lvl);
void DoRecharge(int pnum, int cii);
#ifdef HELLFIRE
void DoOil(int pnum, int cii);
#endif
void RechargeItem(ItemStruct *i, int r);
void PrintItemPower(char plidx, ItemStruct *x);
void DrawUniqueInfo();
void PrintItemDetails(ItemStruct *x);

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