diff --git a/Source/capture.cpp b/Source/capture.cpp index bee7f1e87..904e541e0 100644 --- a/Source/capture.cpp +++ b/Source/capture.cpp @@ -19,7 +19,7 @@ void CaptureScreen() #endif RedPalette(palette); - j_lock_buf_priv(2); + lock_buf(2); success = CaptureHdr(hObject, 640, 480); if (success) { success = CapturePix(hObject, 640, 480, 768, &gpBuffer[SCREENXY(0, 0)]); @@ -27,7 +27,7 @@ void CaptureScreen() success = CapturePal(hObject, palette); } } - j_unlock_buf_priv(2); + unlock_buf(2); CloseHandle(hObject); if (!success) diff --git a/Source/dx.cpp b/Source/dx.cpp index 3aa54aae6..e145b22af 100644 --- a/Source/dx.cpp +++ b/Source/dx.cpp @@ -180,7 +180,7 @@ HRESULT dx_DirectDrawCreate(LPGUID guid, LPDIRECTDRAW *lplpDD, LPUNKNOWN pUnkOut return DirectDrawCreate(guid, lplpDD, pUnkOuter); } -void j_lock_buf_priv(BYTE idx) +void lock_buf(BYTE idx) { #ifdef _DEBUG ++locktbl[idx]; @@ -227,7 +227,7 @@ void lock_buf_priv() sgdwLockCount++; } -void j_unlock_buf_priv(BYTE idx) +void unlock_buf(BYTE idx) { #ifdef _DEBUG if (!locktbl[idx]) diff --git a/Source/dx.h b/Source/dx.h index 59ee5bb9e..bdf3dede1 100644 --- a/Source/dx.h +++ b/Source/dx.h @@ -15,9 +15,9 @@ void dx_init(HWND hWnd); void dx_create_back_buffer(); void dx_create_primary_surface(); HRESULT dx_DirectDrawCreate(LPGUID guid, LPDIRECTDRAW *lplpDD, LPUNKNOWN pUnkOuter); -void j_lock_buf_priv(BYTE idx); +void lock_buf(BYTE idx); void lock_buf_priv(); -void j_unlock_buf_priv(BYTE idx); +void unlock_buf(BYTE idx); void unlock_buf_priv(); void dx_cleanup(); void dx_reinit(); diff --git a/Source/interfac.cpp b/Source/interfac.cpp index 4cab48880..4ea9adf85 100644 --- a/Source/interfac.cpp +++ b/Source/interfac.cpp @@ -36,7 +36,7 @@ void DrawCutscene() { DWORD i; - j_lock_buf_priv(1); + lock_buf(1); CelDecodeOnly(64, 639, (BYTE *)sgpBackCel, 1, 640); for (i = 0; i < sgdwProgress; i++) { @@ -46,7 +46,7 @@ void DrawCutscene() progress_id); } - j_unlock_buf_priv(1); + unlock_buf(1); drawpanflag = 255; scrollrt_draw_game_screen(0); } diff --git a/Source/scrollrt.cpp b/Source/scrollrt.cpp index d53736f42..5ec7368aa 100644 --- a/Source/scrollrt.cpp +++ b/Source/scrollrt.cpp @@ -2189,7 +2189,7 @@ void DrawZoom(int x, int y) void ClearScreenBuffer() { - j_lock_buf_priv(3); + lock_buf(3); /// ASSERT: assert(gpBuffer); @@ -2217,7 +2217,7 @@ void ClearScreenBuffer() } #endif - j_unlock_buf_priv(3); + unlock_buf(3); } #ifdef _DEBUG @@ -2318,17 +2318,17 @@ void scrollrt_draw_game_screen(BOOL draw_cursor) } if (draw_cursor) { - j_lock_buf_priv(0); + lock_buf(0); scrollrt_draw_cursor_item(); - j_unlock_buf_priv(0); + unlock_buf(0); } DrawMain(hgt, 0, 0, 0, 0, 0); if (draw_cursor) { - j_lock_buf_priv(0); + lock_buf(0); scrollrt_draw_cursor_back_buffer(); - j_unlock_buf_priv(0); + unlock_buf(0); } } // 52571C: using guessed type int drawpanflag; @@ -2639,7 +2639,7 @@ void DoBlitScreen(DWORD dwX, DWORD dwY, DWORD dwWdt, DWORD dwHgt) nDstWdt = DDS_desc.lPitch - dwWdt; dwWdt >>= 2; - j_lock_buf_priv(6); + lock_buf(6); /// ASSERT: assert(gpBuffer); @@ -2674,7 +2674,7 @@ void DoBlitScreen(DWORD dwX, DWORD dwY, DWORD dwWdt, DWORD dwHgt) } #endif - j_unlock_buf_priv(6); + unlock_buf(6); } } @@ -2705,7 +2705,7 @@ void DrawAndBlit() drawpanflag = 0; - j_lock_buf_priv(0); + lock_buf(0); if(leveltype != DTYPE_TOWN) { DrawView(ViewX, ViewY); } else { @@ -2731,13 +2731,13 @@ void DrawAndBlit() hgt = 480; } scrollrt_draw_cursor_item(); - j_unlock_buf_priv(0); + unlock_buf(0); DrawMain(hgt, ddsdesc, drawhpflag, drawmanaflag, drawsbarflag, drawbtnflag); - j_lock_buf_priv(0); + lock_buf(0); scrollrt_draw_cursor_back_buffer(); - j_unlock_buf_priv(0); + unlock_buf(0); drawhpflag = FALSE; drawmanaflag = FALSE;