diff --git a/Source/diablo.cpp b/Source/diablo.cpp index a314cb8e6..215a14f2f 100644 --- a/Source/diablo.cpp +++ b/Source/diablo.cpp @@ -1272,7 +1272,7 @@ void LoadLvlGFX() void LoadAllGFX() { IncProgress(); -#if !defined(USE_SDL1) && !defined(__vita__) +#if !defined(USE_SDL1) && !defined(__vita__) && !defined(__WIIU__) InitVirtualGamepadGFX(renderer); #endif IncProgress(); @@ -2748,7 +2748,7 @@ void LoadGameLevel(bool firstflag, lvl_entry lvldir) LoadAllGFX(); } else if (!HeadlessMode) { IncProgress(); -#if !defined(USE_SDL1) && !defined(__vita__) +#if !defined(USE_SDL1) && !defined(__vita__) && !defined(__WIIU__) InitVirtualGamepadGFX(renderer); #endif IncProgress(); @@ -2859,7 +2859,7 @@ void LoadGameLevel(bool firstflag, lvl_entry lvldir) InitMonsters(); IncProgress(); if (!HeadlessMode) { -#if !defined(USE_SDL1) && !defined(__vita__) +#if !defined(USE_SDL1) && !defined(__vita__) && !defined(__WIIU__) InitVirtualGamepadGFX(renderer); #endif InitMissileGFX(gbIsHellfire);