From 9d0e90d26bbff784321da3971a69e1423879dedb Mon Sep 17 00:00:00 2001 From: Sergey Semushin Date: Sun, 26 May 2019 13:01:06 +0300 Subject: [PATCH] Make MAI_SnotSpil bin exact. --- Source/monster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/monster.cpp b/Source/monster.cpp index 25b400982..840e75b3d 100644 --- a/Source/monster.cpp +++ b/Source/monster.cpp @@ -4289,7 +4289,7 @@ void MAI_SnotSpil(int i) if (dFlags[mx][my] & DFLAG_VISIBLE) { if (Monst->mtalkmsg == QUEST_BANNER12) { if (!effect_is_playing(USFX_SNOT3) && Monst->_mgoal == MGOAL_TALKING) { - ObjChangeMap(setpc_x, setpc_y, setpc_w + setpc_x + 1, setpc_h + setpc_y + 1); + ObjChangeMap(setpc_x, setpc_y, setpc_x + setpc_w + 1, setpc_y + setpc_h + 1); quests[QTYPE_BOL]._qvar1 = 3; RedoPlayerVision(); Monst->_msquelch = UCHAR_MAX;