diff --git a/Source/player.cpp b/Source/player.cpp index bd451cade..382a56c08 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -3755,8 +3755,8 @@ void ValidatePlayer() for (i = 0; i < plr[myplr]._pNumInv; i++) { if (plr[myplr].InvList[i]._itype == ITYPE_GOLD) { #ifdef HELLFIRE - if (plr[myplr].InvList[i]._ivalue > auricGold) { // BUGFIX: change to MaxGold? Why would auricGold be used here? - plr[myplr].InvList[i]._ivalue = auricGold; // BUGFIX: change to MaxGold? Why would auricGold be used here? + if (plr[myplr].InvList[i]._ivalue > auricGold) { + plr[myplr].InvList[i]._ivalue = auricGold; #else if (plr[myplr].InvList[i]._ivalue > GOLD_MAX_LIMIT) { plr[myplr].InvList[i]._ivalue = GOLD_MAX_LIMIT;