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Update gamepad scroll descriptions to match logic in plrctrls

pull/7777/head
staphen 1 year ago committed by Anders Jenbo
parent
commit
9931cb268c
  1. 9
      Source/items.cpp

9
Source/items.cpp

@ -1881,20 +1881,21 @@ void PrintItemMisc(const Item &item)
|| (item._iMiscId > IMISC_OILFIRST && item._iMiscId < IMISC_OILLAST)
|| (item._iMiscId > IMISC_RUNEFIRST && item._iMiscId < IMISC_RUNELAST)
|| item._iMiscId == IMISC_ARENAPOT;
const bool isCastOnTarget = (item._iMiscId == IMISC_SCROLLT && item._iSpell != SpellID::Flash)
const bool mouseRequiresTarget = (item._iMiscId == IMISC_SCROLLT && item._iSpell != SpellID::Flash)
|| (item._iMiscId == IMISC_SCROLL && IsAnyOf(item._iSpell, SpellID::TownPortal, SpellID::Identify));
const bool gamepadRequiresTarget = item.isScroll() && TargetsMonster(item._iSpell);
switch (ControlMode) {
case ControlTypes::None:
break;
case ControlTypes::KeyboardAndMouse:
printItemMiscKBM(item, isOil, isCastOnTarget);
printItemMiscKBM(item, isOil, mouseRequiresTarget);
break;
case ControlTypes::VirtualGamepad:
printItemMiscGenericGamepad(item, isOil, isCastOnTarget);
printItemMiscGenericGamepad(item, isOil, gamepadRequiresTarget);
break;
case ControlTypes::Gamepad:
printItemMiscGamepad(item, isOil, isCastOnTarget);
printItemMiscGamepad(item, isOil, gamepadRequiresTarget);
break;
}
}

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