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@ -14,7 +14,7 @@ void FixL3Warp();
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void FixL3HallofHeroes(); |
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void DRLG_L3LockRec(int x, int y); |
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BOOL DRLG_L3Lockout(); |
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void CreateL3Dungeon(int rseed, int entry); |
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void CreateL3Dungeon(DWORD rseed, int entry); |
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void DRLG_L3(int entry); |
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void InitL3Dungeon(); |
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BOOL DRLG_L3FillRoom(int x1, int y1, int x2, int y2); |
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