@ -2354,7 +2354,7 @@ void SpawnRock()
item[i]._ix = xx;
item[i]._iy = yy;
dItem[xx][item[i]._iy] = i + 1;
GetItemAttrs(i, 7, currlevel);
GetItemAttrs(i, IDI_ROCK, currlevel);
SetupItem(i);
item[i]._iSelFlag = 2;
item[i]._iPostDraw = 1;