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Fallen fear: Use _mgoalvar2 for new direction instead of _mdir

pull/2361/head
obligaron 5 years ago committed by Anders Jenbo
parent
commit
95937021fe
  1. 4
      Source/monster.cpp

4
Source/monster.cpp

@ -3229,7 +3229,7 @@ void MAI_Fallen(int i)
if (monst->_mgoal == MGOAL_RETREAT) {
if (monst->_mgoalvar1-- == 0) {
monst->_mgoal = MGOAL_NORMAL;
M_StartStand(i, opposite[monst->_mdir]);
M_StartStand(i, opposite[monst->_mgoalvar2]);
}
}
@ -4713,7 +4713,7 @@ void M_FallenFear(Point position)
&& m->_mhitpoints >> 6 > 0) {
m->_mgoal = MGOAL_RETREAT;
m->_mgoalvar1 = rundist;
m->_mdir = GetDirection(position, m->position.tile);
m->_mgoalvar2 = GetDirection(position, m->position.tile);
}
}
}

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