diff --git a/Source/quests.cpp b/Source/quests.cpp index c4bc57b8a..132f99977 100644 --- a/Source/quests.cpp +++ b/Source/quests.cpp @@ -2,7 +2,7 @@ int qtopline; // idb BOOL questlog; -void *pQLogCel; +BYTE *pQLogCel; QuestStruct quests[MAXQUESTS]; int qline; // weak int qlist[MAXQUESTS]; @@ -51,9 +51,8 @@ int QuestGroup4[2] = { QTYPE_VEIL, QTYPE_WARLRD }; void InitQuests() { - int initiatedQuests; - int i; - unsigned int z; + int i, initiatedQuests; + DWORD z; if (gbMaxPlayers == 1) { for (i = 0; i < MAXQUESTS; i++) { @@ -82,7 +81,7 @@ void InitQuests() quests[z]._qvar1 = 0; quests[z]._qlog = 0; } - ++initiatedQuests; + initiatedQuests++; } else { quests[z]._qactive = 1; quests[z]._qlevel = questlist[z]._qdlvl; @@ -124,8 +123,6 @@ void InitQuests() if (gbMaxPlayers != 1) quests[QTYPE_VB]._qvar1 = 2; } -// 679660: using guessed type char gbMaxPlayers; -// 69BE90: using guessed type int qline; void CheckQuests() { @@ -235,11 +232,10 @@ BOOL ForceQuests() return FALSE; } -// 679660: using guessed type char gbMaxPlayers; BOOL QuestStatus(int i) { - BOOL result; // al + BOOL result; if (setlevel || currlevel != quests[i]._qlevel @@ -249,24 +245,12 @@ BOOL QuestStatus(int i) } return result; } -// 5CF31D: using guessed type char setlevel; -// 679660: using guessed type char gbMaxPlayers; void CheckQuestKill(int m, BOOL sendmsg) { - int v2; // ecx - char v3; // al - unsigned char v5; // dl - char *v7; // ecx - int v10; // edi - int(*v11)[112]; // esi - signed int v12; // ecx - int *v13; // eax - int(*v14)[112]; // ebx - - v2 = m; - v3 = monster[v2].MType->mtype; - if (v3 == MT_SKING) { + int i, j; + + if (monster[m].MType->mtype == MT_SKING) { quests[QTYPE_KING]._qactive = 3; sfxdelay = 30; if (plr[myplr]._pClass == PC_WARRIOR) { @@ -276,111 +260,10 @@ void CheckQuestKill(int m, BOOL sendmsg) } else if (plr[myplr]._pClass == PC_SORCERER) { sfxdnum = PS_MAGE82; } + if (sendmsg) + NetSendCmdQuest(TRUE, 12); - if (sendmsg) { - v5 = 12; - LABEL_10: - NetSendCmdQuest(TRUE, v5); - return; - } - } else { - if (v3 != MT_CLEAVER) { - v7 = monster[v2].mName; - if (v7 == UniqMonst[0].mName) { - quests[QTYPE_GARB]._qactive = 3; - sfxdelay = 30; - if (plr[myplr]._pClass == PC_WARRIOR) { - sfxdnum = PS_WARR61; - } else if (plr[myplr]._pClass == PC_ROGUE) { - sfxdnum = PS_ROGUE61; - } else if (plr[myplr]._pClass == PC_SORCERER) { - sfxdnum = PS_MAGE61; - } - return; - } - if (v7 == UniqMonst[2].mName) { - quests[QTYPE_ZHAR]._qactive = 3; - sfxdelay = 30; - if (plr[myplr]._pClass == PC_WARRIOR) { - sfxdnum = PS_WARR62; - } else if (plr[myplr]._pClass == PC_ROGUE) { - sfxdnum = PS_ROGUE62; - } else if (plr[myplr]._pClass == PC_SORCERER) { - sfxdnum = PS_MAGE62; - } - return; - } - if (v7 == UniqMonst[4].mName) { - if (gbMaxPlayers != 1) { - quests[QTYPE_VB]._qactive = 3; - quests[QTYPE_VB]._qvar1 = 7; - sfxdelay = 30; - quests[QTYPE_MOD]._qactive = 2; - v10 = 0; - v11 = dPiece; - do { - v12 = 0; - v13 = &trigs[trigflag_4]._ty; - v14 = v11; - do { - if ((*v14)[0] == 370) { - ++trigflag_4; - *(v13 - 1) = v12; - *v13 = v10; - v13[1] = 1026; - v13 += 4; - } - ++v12; - ++v14; - } while (v12 < 112); - v11 = (int(*)[112])((char *)v11 + 4); - ++v10; - } while ((signed int)v11 < (signed int)dPiece[1]); - if (plr[myplr]._pClass == PC_WARRIOR) { - sfxdnum = PS_WARR83; - } else if (plr[myplr]._pClass == PC_ROGUE) { - sfxdnum = PS_ROGUE83; - } else if (plr[myplr]._pClass == PC_SORCERER) { - sfxdnum = PS_MAGE83; - } - if (sendmsg) { - NetSendCmdQuest(TRUE, 0xFu); - v5 = 5; - goto LABEL_10; - } - return; - } - if (v7 == UniqMonst[4].mName && gbMaxPlayers == 1) { - quests[QTYPE_VB]._qactive = 3; - sfxdelay = 30; - InitVPTriggers(); - quests[QTYPE_VB]._qvar1 = 7; - quests[QTYPE_VB]._qvar2 = 4; - quests[QTYPE_MOD]._qactive = 2; - AddMissile(35, 32, 35, 32, 0, MIS_RPORTAL, 0, myplr, 0, 0); - if (plr[myplr]._pClass == PC_WARRIOR) { - sfxdnum = PS_WARR83; - } else if (plr[myplr]._pClass == PC_ROGUE) { - sfxdnum = PS_ROGUE83; - } else if (plr[myplr]._pClass == PC_SORCERER) { - sfxdnum = PS_MAGE83; - } - return; - } - } - if (v7 == UniqMonst[8].mName) { - quests[QTYPE_WARLRD]._qactive = 3; - sfxdelay = 30; - if (plr[myplr]._pClass == PC_WARRIOR) { - sfxdnum = PS_WARR94; - } else if (plr[myplr]._pClass == PC_ROGUE) { - sfxdnum = PS_ROGUE94; - } else if (plr[myplr]._pClass == PC_SORCERER) { - sfxdnum = PS_MAGE94; - } - } - return; - } + } else if (monster[m].MType->mtype == MT_CLEAVER) { quests[QTYPE_BUTCH]._qactive = 3; sfxdelay = 30; if (plr[myplr]._pClass == PC_WARRIOR) { @@ -390,35 +273,103 @@ void CheckQuestKill(int m, BOOL sendmsg) } else if (plr[myplr]._pClass == PC_SORCERER) { sfxdnum = PS_MAGE80; } + if (sendmsg) + NetSendCmdQuest(TRUE, 6); + } else if (monster[m].mName == UniqMonst[0].mName) { //"Gharbad the Weak" + quests[QTYPE_GARB]._qactive = 3; + sfxdelay = 30; + if (plr[myplr]._pClass == PC_WARRIOR) { + sfxdnum = PS_WARR61; + } else if (plr[myplr]._pClass == PC_ROGUE) { + sfxdnum = PS_ROGUE61; + } else if (plr[myplr]._pClass == PC_SORCERER) { + sfxdnum = PS_MAGE61; + } + } else if (monster[m].mName == UniqMonst[2].mName) { //"Zhar the Mad" + quests[QTYPE_ZHAR]._qactive = 3; + sfxdelay = 30; + if (plr[myplr]._pClass == PC_WARRIOR) { + sfxdnum = PS_WARR62; + } else if (plr[myplr]._pClass == PC_ROGUE) { + sfxdnum = PS_ROGUE62; + } else if (plr[myplr]._pClass == PC_SORCERER) { + sfxdnum = PS_MAGE62; + } + } else if (monster[m].mName == UniqMonst[4].mName && gbMaxPlayers != 1) { //"Arch-Bishop Lazarus" + quests[QTYPE_VB]._qactive = 3; + quests[QTYPE_VB]._qvar1 = 7; + sfxdelay = 30; + quests[QTYPE_MOD]._qactive = 2; + + for (j = 0; j < 112; j++) { + for (i = 0; i < 112; i++) { + if (dPiece[i][j] == 370) { + trigs[trigflag_4]._tx = i; + trigs[trigflag_4]._ty = j; + trigs[trigflag_4]._tmsg = 1026; + trigflag_4++; + } + } + } + if (plr[myplr]._pClass == PC_WARRIOR) { + sfxdnum = PS_WARR83; + } else if (plr[myplr]._pClass == PC_ROGUE) { + sfxdnum = PS_ROGUE83; + } else if (plr[myplr]._pClass == PC_SORCERER) { + sfxdnum = PS_MAGE83; + } if (sendmsg) { - v5 = 6; - goto LABEL_10; + NetSendCmdQuest(TRUE, 15); + NetSendCmdQuest(TRUE, 5); + } + } else if (monster[m].mName == UniqMonst[4].mName && gbMaxPlayers == 1) { //"Arch-Bishop Lazarus" + quests[QTYPE_VB]._qactive = 3; + sfxdelay = 30; + InitVPTriggers(); + quests[QTYPE_VB]._qvar1 = 7; + quests[QTYPE_VB]._qvar2 = 4; + quests[QTYPE_MOD]._qactive = 2; + AddMissile(35, 32, 35, 32, 0, MIS_RPORTAL, 0, myplr, 0, 0); + if (plr[myplr]._pClass == PC_WARRIOR) { + sfxdnum = PS_WARR83; + } else if (plr[myplr]._pClass == PC_ROGUE) { + sfxdnum = PS_ROGUE83; + } else if (plr[myplr]._pClass == PC_SORCERER) { + sfxdnum = PS_MAGE83; + } + } else if (monster[m].mName == UniqMonst[8].mName) { //"Warlord of Blood" + quests[QTYPE_WARLRD]._qactive = 3; + sfxdelay = 30; + if (plr[myplr]._pClass == PC_WARRIOR) { + sfxdnum = PS_WARR94; + } else if (plr[myplr]._pClass == PC_ROGUE) { + sfxdnum = PS_ROGUE94; + } else if (plr[myplr]._pClass == PC_SORCERER) { + sfxdnum = PS_MAGE94; } } } -// 52A554: using guessed type int sfxdelay; -// 679660: using guessed type char gbMaxPlayers; void DrawButcher() { - DRLG_RectTrans(2 * setpc_x + 19, 2 * setpc_y + 19, 2 * setpc_x + 26, 2 * setpc_y + 26); + int x, y; + + x = 2 * setpc_x + 16; + y = 2 * setpc_y + 16; + DRLG_RectTrans(x + 3, y + 3, x + 10, y + 10); } void DrawSkelKing(int q, int x, int y) { - int v3; // eax - - v3 = q; - quests[v3]._qtx = 2 * x + 28; - quests[v3]._qty = 2 * y + 23; + quests[q]._qtx = 2 * x + 28; + quests[q]._qty = 2 * y + 23; } void DrawWarLord(int x, int y) { int rw, rh; int i, j; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; int v; setp = LoadFileInMem("Levels\\L4Data\\Warlord2.DUN", NULL); @@ -430,8 +381,8 @@ void DrawWarLord(int x, int y) setpc_h = rh; setpc_x = x; setpc_y = y; - for (j = y; j < y+rh; j++) { - for (i = x; i < x+rw; i++) { + for (j = y; j < y + rh; j++) { + for (i = x; i < x + rw; i++) { if (*sp != 0) { v = *sp; } else { @@ -443,16 +394,13 @@ void DrawWarLord(int x, int y) } mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DrawSChamber(int q, int x, int y) { int i, j; int rw, rh; int xx, yy; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; int v; setp = LoadFileInMem("Levels\\L2Data\\Bonestr1.DUN", NULL); @@ -464,8 +412,8 @@ void DrawSChamber(int q, int x, int y) setpc_h = rh; setpc_x = x; setpc_y = y; - for (j = y; j < y+rh; j++) { - for (i = x; i < x+rw; i++) { + for (j = y; j < y + rh; j++) { + for (i = x; i < x + rw; i++) { if (*sp != 0) { v = *sp; } else { @@ -481,15 +429,12 @@ void DrawSChamber(int q, int x, int y) quests[q]._qty = yy; mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DrawLTBanner(int x, int y) { int rw, rh; int i, j; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; setp = LoadFileInMem("Levels\\L1Data\\Banner1.DUN", NULL); rw = *setp; @@ -503,22 +448,19 @@ void DrawLTBanner(int x, int y) for (j = 0; j < rh; j++) { for (i = 0; i < rw; i++) { if (*sp != 0) { - pdungeon[x+i][y+j] = *sp; + pdungeon[x + i][y + j] = *sp; } sp += 2; } } mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DrawBlind(int x, int y) { int rw, rh; int i, j; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; setp = LoadFileInMem("Levels\\L2Data\\Blind1.DUN", NULL); rw = *setp; @@ -532,22 +474,19 @@ void DrawBlind(int x, int y) for (j = 0; j < rh; j++) { for (i = 0; i < rw; i++) { if (*sp != 0) { - pdungeon[x+i][y+j] = *sp; + pdungeon[x + i][y + j] = *sp; } sp += 2; } } mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DrawBlood(int x, int y) { int rw, rh; int i, j; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; setp = LoadFileInMem("Levels\\L2Data\\Blood2.DUN", NULL); rw = *setp; @@ -561,15 +500,13 @@ void DrawBlood(int x, int y) for (j = 0; j < rh; j++) { for (i = 0; i < rw; i++) { if (*sp != 0) { - dungeon[x+i][y+j] = *sp; + dungeon[x + i][y + j] = *sp; } sp += 2; } } mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DRLG_CheckQuests(int x, int y) { @@ -603,7 +540,6 @@ void DRLG_CheckQuests(int x, int y) } } } -// 69BE90: using guessed type int qline; void SetReturnLvlPos() { @@ -644,25 +580,24 @@ void GetReturnLvlPos() currlevel = ReturnLvl; leveltype = ReturnLvlT; } -// 5BB1ED: using guessed type char leveltype; void ResyncMPQuests() { if (quests[QTYPE_KING]._qactive == 1 - && currlevel >= (unsigned char)quests[QTYPE_KING]._qlevel - 1 - && currlevel <= (unsigned char)quests[QTYPE_KING]._qlevel + 1) { + && currlevel >= quests[QTYPE_KING]._qlevel - 1 + && currlevel <= quests[QTYPE_KING]._qlevel + 1) { quests[QTYPE_KING]._qactive = 2; - NetSendCmdQuest(TRUE, 0xCu); + NetSendCmdQuest(TRUE, QTYPE_KING); } if (quests[QTYPE_BUTCH]._qactive == 1 - && currlevel >= (unsigned char)quests[QTYPE_BUTCH]._qlevel - 1 - && currlevel <= (unsigned char)quests[QTYPE_BUTCH]._qlevel + 1) { + && currlevel >= quests[QTYPE_BUTCH]._qlevel - 1 + && currlevel <= quests[QTYPE_BUTCH]._qlevel + 1) { quests[QTYPE_BUTCH]._qactive = 2; - NetSendCmdQuest(TRUE, 6u); + NetSendCmdQuest(TRUE, QTYPE_BUTCH); } - if (quests[QTYPE_VB]._qactive == 1 && currlevel == (unsigned char)quests[QTYPE_VB]._qlevel - 1) { + if (quests[QTYPE_VB]._qactive == 1 && currlevel == quests[QTYPE_VB]._qlevel - 1) { quests[QTYPE_VB]._qactive = 2; - NetSendCmdQuest(TRUE, 0xFu); + NetSendCmdQuest(TRUE, QTYPE_VB); } if (QuestStatus(QTYPE_VB)) AddObject(OBJ_ALTBOY, 2 * setpc_x + 20, 2 * setpc_y + 22); @@ -670,26 +605,19 @@ void ResyncMPQuests() void ResyncQuests() { - char *v0; // ecx - int v1; // esi - //int v2; // eax - int i; // esi - char v4; // bl - int j; // esi - char v6; // bl - int k; // esi + int i, tren; if (setlevel && setlvlnum == quests[QTYPE_PW]._qslvl && quests[QTYPE_PW]._qactive != 1 && leveltype == quests[QTYPE_PW]._qlvltype) { - v0 = "Levels\\L3Data\\L3pwater.pal"; - if (quests[QTYPE_PW]._qactive != 3) - v0 = "Levels\\L3Data\\L3pfoul.pal"; - LoadPalette(v0); - v1 = 0; - do - palette_update_quest_palette(v1++); - while (v1 <= 32); - } - //_LOBYTE(v2) = QuestStatus(QTYPE_BOL); + + if (quests[QTYPE_PW]._qactive == 3) + LoadPalette("Levels\\L3Data\\L3pwater.pal"); + else + LoadPalette("Levels\\L3Data\\L3pfoul.pal"); + + for (i = 0; i < 32; i++) + palette_update_quest_palette(i); + } + if (QuestStatus(QTYPE_BOL)) { if (quests[QTYPE_BOL]._qvar1 == 1) ObjChangeMapResync( @@ -704,21 +632,21 @@ void ResyncQuests() setpc_w + setpc_x + 1, setpc_h + setpc_y + 1); ObjChangeMapResync(setpc_x, setpc_y, (setpc_w >> 1) + setpc_x + 2, (setpc_h >> 1) + setpc_y - 2); - for (i = 0; i < nobjects; ++i) + for (i = 0; i < nobjects; i++) SyncObjectAnim(objectactive[i]); - v4 = TransVal; + tren = TransVal; TransVal = 9; DRLG_MRectTrans(setpc_x, setpc_y, (setpc_w >> 1) + setpc_x + 4, setpc_y + (setpc_h >> 1)); - TransVal = v4; + TransVal = tren; } if (quests[QTYPE_BOL]._qvar1 == 3) { ObjChangeMapResync(setpc_x, setpc_y, setpc_w + setpc_x + 1, setpc_h + setpc_y + 1); - for (j = 0; j < nobjects; ++j) - SyncObjectAnim(objectactive[j]); - v6 = TransVal; + for (i = 0; i < nobjects; i++) + SyncObjectAnim(objectactive[i]); + tren = TransVal; TransVal = 9; DRLG_MRectTrans(setpc_x, setpc_y, (setpc_w >> 1) + setpc_x + 4, setpc_y + (setpc_h >> 1)); - TransVal = v6; + TransVal = tren; } } if (currlevel == quests[QTYPE_BLKM]._qlevel) { @@ -728,16 +656,15 @@ void ResyncQuests() quests[QTYPE_BLKM]._qvar1 = QS_TOMESPAWNED; } } else if (quests[QTYPE_BLKM]._qactive == 2) { - if (quests[QTYPE_BLKM]._qvar1 < QS_MUSHGIVEN) { - if (quests[QTYPE_BLKM]._qvar1 >= QS_BRAINGIVEN) - Qtalklist[TOWN_HEALER]._qblkm = -1; - } else { + if (quests[QTYPE_BLKM]._qvar1 >= QS_MUSHGIVEN) { Qtalklist[TOWN_WITCH]._qblkm = -1; Qtalklist[TOWN_HEALER]._qblkm = QUEST_MUSH3; + } else if (quests[QTYPE_BLKM]._qvar1 >= QS_BRAINGIVEN) { + Qtalklist[TOWN_HEALER]._qblkm = -1; } } } - if (currlevel == (unsigned char)quests[QTYPE_VEIL]._qlevel + 1 && quests[QTYPE_VEIL]._qactive == 2 && !quests[QTYPE_VEIL]._qvar1) { + if (currlevel == quests[QTYPE_VEIL]._qlevel + 1 && quests[QTYPE_VEIL]._qactive == 2 && !quests[QTYPE_VEIL]._qvar1) { quests[QTYPE_VEIL]._qvar1 = 1; SpawnQuestItem(15, 0, 0, 5, 1); } @@ -748,8 +675,8 @@ void ResyncQuests() ObjChangeMapResync(1, 18, 20, 24); if (quests[QTYPE_VB]._qvar1 >= 7u) InitVPTriggers(); - for (k = 0; k < nobjects; ++k) - SyncObjectAnim(objectactive[k]); + for (i = 0; i < nobjects; i++) + SyncObjectAnim(objectactive[i]); } if (currlevel == quests[QTYPE_VB]._qlevel && !setlevel @@ -840,29 +767,28 @@ void PrintQLString(int x, int y, unsigned char cjustflag, char *str, int col) void DrawQuestLog() { - int v0; // edi - int i; // esi + int y, i; PrintQLString(0, 2, 1u, "Quest Log", 3); - CelDecodeOnly(64, 511, (BYTE *)pQLogCel, 1, 320); - v0 = qtopline; - for (i = 0; i < numqlines; ++i) { - PrintQLString(0, v0, 1u, questlist[qlist[i]]._qlstr, 0); - v0 += 2; + CelDecodeOnly(64, 511, pQLogCel, 1, 320); + y = qtopline; + for (i = 0; i < numqlines; i++) { + PrintQLString(0, y, 1, questlist[qlist[i]]._qlstr, 0); + y += 2; } - PrintQLString(0, 22, 1u, "Close Quest Log", 0); + PrintQLString(0, 22, 1, "Close Quest Log", 0); ALLQUESTS = (ALLQUESTS & 7) + 1; } -// 69BED4: using guessed type int numqlines; void StartQuestlog() { - unsigned int i; + DWORD i; numqlines = 0; for (i = 0; i < MAXQUESTS; i++) { if (quests[i]._qactive == 2 && quests[i]._qlog) { - qlist[numqlines++] = i; + qlist[numqlines] = i; + numqlines++; } } if (numqlines > 5) { @@ -876,8 +802,6 @@ void StartQuestlog() questlog = TRUE; ALLQUESTS = 1; } -// 69BE90: using guessed type int qline; -// 69BED4: using guessed type int numqlines; void QuestlogUp() { @@ -892,8 +816,6 @@ void QuestlogUp() PlaySFX(IS_TITLEMOV); } } -// 69BE90: using guessed type int qline; -// 69BED4: using guessed type int numqlines; void QuestlogDown() { @@ -908,55 +830,41 @@ void QuestlogDown() PlaySFX(IS_TITLEMOV); } } -// 69BE90: using guessed type int qline; -// 69BED4: using guessed type int numqlines; void QuestlogEnter() { PlaySFX(IS_TITLSLCT); if (numqlines && qline != 22) - InitQTextMsg((unsigned char)quests[qlist[(qline - qtopline) >> 1]]._qmsg); + InitQTextMsg(quests[qlist[(qline - qtopline) >> 1]]._qmsg); questlog = FALSE; } -// 69BE90: using guessed type int qline; -// 69BED4: using guessed type int numqlines; void QuestlogESC() { - int v0; // esi - int i; // edi + int y, i; - v0 = (MouseY - 32) / 12; + y = (MouseY - 32) / 12; if (numqlines) { - for (i = 0; i < numqlines; ++i) { - if (v0 == qtopline + 2 * i) { - qline = v0; + for (i = 0; i < numqlines; i++) { + if (y == qtopline + 2 * i) { + qline = y; QuestlogEnter(); } } } - if (v0 == 22) { + if (y == 22) { qline = 22; QuestlogEnter(); } } -// 69BE90: using guessed type int qline; -// 69BED4: using guessed type int numqlines; void SetMultiQuest(int q, int s, int l, int v1) { - int v4; // eax - unsigned char *v5; // ecx - unsigned char *v6; // eax - - v4 = q; - v5 = &quests[q]._qactive; - if (*v5 != 3) { - if (s > (unsigned char)*v5) - *v5 = s; - quests[v4]._qlog |= l; - v6 = &quests[v4]._qvar1; - if (v1 > (unsigned char)*v6) - *v6 = v1; + if (quests[q]._qactive != 3) { + if (s > quests[q]._qactive) + quests[q]._qactive = s; + quests[q]._qlog |= l; + if (v1 > quests[q]._qvar1) + quests[q]._qvar1 = v1; } } diff --git a/Source/quests.h b/Source/quests.h index da8967c64..746008a7d 100644 --- a/Source/quests.h +++ b/Source/quests.h @@ -4,7 +4,7 @@ extern int qtopline; // idb extern BOOL questlog; -extern void *pQLogCel; +extern BYTE *pQLogCel; extern QuestStruct quests[MAXQUESTS]; extern int qline; // weak extern int qlist[MAXQUESTS]; diff --git a/Source/stores.cpp b/Source/stores.cpp index 214749dce..ea3b42102 100644 --- a/Source/stores.cpp +++ b/Source/stores.cpp @@ -1400,7 +1400,7 @@ void S_StartIdShow() void S_StartTalk() { - int i, tq, sn, sn2, la; + int i, sn, sn2, la; stextsize = 0; stextscrl = FALSE;