diff --git a/Source/objects.cpp b/Source/objects.cpp index 82bd011d0..01734a9f3 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -763,7 +763,7 @@ void objects_454AF0(int a1, int a2, int a3) { objects_44D8C5(86, a1, a2, a3); } -#endif +#endif void AddStoryBooks() { @@ -1618,7 +1618,7 @@ void objects_44DA68(int i, int a2) object[i]._oVar8 = 0; } } -#endif +#endif void AddObject(int ot, int ox, int oy) { @@ -2848,7 +2848,7 @@ void ObjChangeMapResync(int x1, int y1, int x2, int y2) } } -void OperateL1Door(int pnum, int i, BOOL sendflag) +void OperateL1Door(int pnum, int i, DIABOOL sendflag) { int dpx, dpy; @@ -3184,7 +3184,7 @@ void OperateInnSignChest(int pnum, int i) } } -void OperateSlainHero(int pnum, int i, BOOL sendmsg) +void OperateSlainHero(int pnum, int i, DIABOOL sendmsg) { if (object[i]._oSelFlag != 0) { object[i]._oSelFlag = 0; @@ -3274,7 +3274,7 @@ void OperateSarc(int pnum, int i, DIABOOL sendmsg) } } -void OperateL2Door(int pnum, int i, BOOL sendflag) +void OperateL2Door(int pnum, int i, DIABOOL sendflag) { int dpx, dpy; @@ -3286,7 +3286,7 @@ void OperateL2Door(int pnum, int i, BOOL sendflag) OperateL2RDoor(pnum, i, sendflag); } -void OperateL3Door(int pnum, int i, BOOL sendflag) +void OperateL3Door(int pnum, int i, DIABOOL sendflag) { int dpx, dpy; diff --git a/Source/objects.h b/Source/objects.h index 9da56e3e2..c0c4e3974 100644 --- a/Source/objects.h +++ b/Source/objects.h @@ -114,14 +114,14 @@ void DoorSet(int oi, int dx, int dy); void RedoPlayerVision(); void OperateL1RDoor(int pnum, int oi, DIABOOL sendflag); void OperateL1LDoor(int pnum, int oi, DIABOOL sendflag); -void OperateL2RDoor(int pnum, int oi, BOOL sendflag); +void OperateL2RDoor(int pnum, int oi, DIABOOL sendflag); void OperateL2LDoor(int pnum, int oi, BOOL sendflag); -void OperateL3RDoor(int pnum, int oi, BOOL sendflag); -void OperateL3LDoor(int pnum, int oi, BOOL sendflag); +void OperateL3RDoor(int pnum, int oi, DIABOOL sendflag); +void OperateL3LDoor(int pnum, int oi, DIABOOL sendflag); void MonstCheckDoors(int m); void ObjChangeMap(int x1, int y1, int x2, int y2); void ObjChangeMapResync(int x1, int y1, int x2, int y2); -void OperateL1Door(int pnum, int i, BOOL sendflag); +void OperateL1Door(int pnum, int i, DIABOOL sendflag); void OperateLever(int pnum, int i); void OperateBook(int pnum, int i); void OperateBookLever(int pnum, int i); @@ -129,11 +129,11 @@ void OperateSChambBk(int pnum, int i); void OperateChest(int pnum, int i, DIABOOL sendmsg); void OperateMushPatch(int pnum, int i); void OperateInnSignChest(int pnum, int i); -void OperateSlainHero(int pnum, int i, BOOL sendmsg); +void OperateSlainHero(int pnum, int i, DIABOOL sendmsg); void OperateTrapLvr(int i); void OperateSarc(int pnum, int i, DIABOOL sendmsg); -void OperateL2Door(int pnum, int i, BOOL sendflag); -void OperateL3Door(int pnum, int i, BOOL sendflag); +void OperateL2Door(int pnum, int i, DIABOOL sendflag); +void OperateL3Door(int pnum, int i, DIABOOL sendflag); void OperatePedistal(int pnum, int i); void TryDisarm(int pnum, int i); int ItemMiscIdIdx(int imiscid);