diff --git a/Source/player.cpp b/Source/player.cpp index 9bbc490a9..e8307608b 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -3780,34 +3780,34 @@ void PlayDungMsgs() } auto &myPlayer = Players[MyPlayerId]; - if (currlevel == 1 && !myPlayer._pLvlVisited[1] && !gbIsMultiplayer && (myPlayer.pDungMsgs & DungMsgCathedral) == 0) { + if (currlevel == 1 && !myPlayer._pLvlVisited[1] && (myPlayer.pDungMsgs & DungMsgCathedral) == 0) { myPlayer.Say(HeroSpeech::TheSanctityOfThisPlaceHasBeenFouled, 40); myPlayer.pDungMsgs = myPlayer.pDungMsgs | DungMsgCathedral; - } else if (currlevel == 5 && !myPlayer._pLvlVisited[5] && !gbIsMultiplayer && (myPlayer.pDungMsgs & DungMsgCatacombs) == 0) { + } else if (currlevel == 5 && !myPlayer._pLvlVisited[5] && (myPlayer.pDungMsgs & DungMsgCatacombs) == 0) { myPlayer.Say(HeroSpeech::TheSmellOfDeathSurroundsMe, 40); myPlayer.pDungMsgs |= DungMsgCatacombs; - } else if (currlevel == 9 && !myPlayer._pLvlVisited[9] && !gbIsMultiplayer && (myPlayer.pDungMsgs & DungMsgCaves) == 0) { + } else if (currlevel == 9 && !myPlayer._pLvlVisited[9] && (myPlayer.pDungMsgs & DungMsgCaves) == 0) { myPlayer.Say(HeroSpeech::ItsHotDownHere, 40); myPlayer.pDungMsgs |= DungMsgCaves; - } else if (currlevel == 13 && !myPlayer._pLvlVisited[13] && !gbIsMultiplayer && (myPlayer.pDungMsgs & DungMsgHell) == 0) { + } else if (currlevel == 13 && !myPlayer._pLvlVisited[13] && (myPlayer.pDungMsgs & DungMsgHell) == 0) { myPlayer.Say(HeroSpeech::IMustBeGettingClose, 40); myPlayer.pDungMsgs |= DungMsgHell; - } else if (currlevel == 16 && !myPlayer._pLvlVisited[16] && !gbIsMultiplayer && (myPlayer.pDungMsgs & DungMsgDiablo) == 0) { + } else if (currlevel == 16 && !myPlayer._pLvlVisited[16] && (myPlayer.pDungMsgs & DungMsgDiablo) == 0) { sfxdelay = 40; sfxdnum = PS_DIABLVLINT; myPlayer.pDungMsgs |= DungMsgDiablo; - } else if (currlevel == 17 && !myPlayer._pLvlVisited[17] && !gbIsMultiplayer && (myPlayer.pDungMsgs2 & 1) == 0) { + } else if (currlevel == 17 && !myPlayer._pLvlVisited[17] && (myPlayer.pDungMsgs2 & 1) == 0) { sfxdelay = 10; sfxdnum = USFX_DEFILER1; Quests[Q_DEFILER]._qactive = QUEST_ACTIVE; Quests[Q_DEFILER]._qlog = true; Quests[Q_DEFILER]._qmsg = TEXT_DEFILER1; myPlayer.pDungMsgs2 |= 1; - } else if (currlevel == 19 && !myPlayer._pLvlVisited[19] && !gbIsMultiplayer && (myPlayer.pDungMsgs2 & 4) == 0) { + } else if (currlevel == 19 && !myPlayer._pLvlVisited[19] && (myPlayer.pDungMsgs2 & 4) == 0) { sfxdelay = 10; sfxdnum = USFX_DEFILER3; myPlayer.pDungMsgs2 |= 4; - } else if (currlevel == 21 && !myPlayer._pLvlVisited[21] && !gbIsMultiplayer && (myPlayer.pDungMsgs & 32) == 0) { + } else if (currlevel == 21 && !myPlayer._pLvlVisited[21] && (myPlayer.pDungMsgs & 32) == 0) { myPlayer.Say(HeroSpeech::ThisIsAPlaceOfGreatPower, 30); myPlayer.pDungMsgs |= 32; } else {