@ -2381,7 +2381,7 @@ void OperateShrineWeird(Player &player)
}
};
auto bumpMaxDam = [](Item &item) {
auto bumpMaxDam = [MinDam, MaxDam](Item &item) {
item._iMaxDam = std::clamp(item._iMaxDam + 1, MinDam, MaxDam);