diff --git a/Source/scrollrt.cpp b/Source/scrollrt.cpp index 15373b6dd..352fb4d00 100644 --- a/Source/scrollrt.cpp +++ b/Source/scrollrt.cpp @@ -443,9 +443,9 @@ static void drawRow(int x, int y, int sx, int sy, int eflag) } /** - * This function it self causes rendering issues since it will render some walls a secound time after all items have been drawn. + * This function causes rendering issues since it will render some walls a second time after all items have been drawn. * - * @brief Avoid actors sticking threw the walls when walking east + * @brief Avoid actors sticking through the walls when walking east */ static void scrollrt_draw_e_flag(int x, int y, int sx, int sy) {