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@ -124,14 +124,14 @@ BOOL StartGame(BOOL bNewGame, BOOL bSinglePlayer)
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extern void finish_simulated_mouse_clicks(int current_mouse_x, int current_mouse_y); |
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extern void plrctrls_after_check_curs_move(); |
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static void ProcessInput() |
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static bool ProcessInput() |
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{ |
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if (PauseMode == 2) { |
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return; |
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return false; |
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} |
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if (gbMaxPlayers == 1 && gmenu_exception()) { |
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force_redraw |= 1; |
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return; |
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return false; |
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} |
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if (!gmenu_exception() && sgnTimeoutCurs == 0) { |
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@ -142,6 +142,8 @@ static void ProcessInput()
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plrctrls_after_check_curs_move(); |
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track_process(); |
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} |
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return true; |
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} |
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void run_game_loop(unsigned int uMsg) |
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@ -1687,7 +1689,9 @@ extern void plrctrls_after_game_logic();
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void game_logic() |
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{ |
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ProcessInput(); |
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if (!ProcessInput()) { |
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return; |
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} |
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if (gbProcessPlayers) { |
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ProcessPlayers(); |
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} |
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