From 895ae95ef9c6e2cbf6ed543e885c03bfdd61bb97 Mon Sep 17 00:00:00 2001 From: Trihedraf Date: Mon, 26 Sep 2022 21:12:05 -0700 Subject: [PATCH] Fix Activate to use showing on all items (#5379) * Revert "Fix activate to use showing up on all items" This reverts commit 597030d25063bf16aab5fdff98c554cd044e0a1e. * Fix Activate to use showing on all items --- Source/items.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/items.cpp b/Source/items.cpp index 7dbc53250..1ed875608 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -1766,7 +1766,7 @@ void printItemMiscVirtualGamepad(const Item &item, const bool isOil, bool isCast } else if (isCastOnTarget) { AddPanelString(_("Select from spell book, then")); AddPanelString(_("cast to read")); - } else { + } else if (IsAnyOf(item._iMiscId, IMISC_BOOK, IMISC_NOTE, IMISC_SCROLL, IMISC_SCROLLT)) { AddPanelString(_("Activate to read")); } } @@ -1823,7 +1823,7 @@ void PrintItemMisc(const Item &item) printItemMiscKBM(item, isOil, isCastOnTarget); } else if (ControlMode == ControlTypes::VirtualGamepad) { printItemMiscVirtualGamepad(item, isOil, isCastOnTarget); - } else if (IsAnyOf(item._iMiscId, IMISC_BOOK, IMISC_NOTE, IMISC_SCROLL, IMISC_SCROLLT)) { + } else { printItemMiscGamepad(item, isOil, isCastOnTarget); } }