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@ -697,7 +697,7 @@ void __cdecl AddInitItems()
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GetItemAttrs(ii, IDI_MANA, currlevel); |
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item[ii]._iCreateInfo = currlevel + -32768; |
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SetupItem(ii); |
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item[ii]._iAnimFlag = 0; |
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item[ii]._iAnimFlag = FALSE; |
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item[ii]._iAnimFrame = item[ii]._iAnimLen; |
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item[ii]._iSelFlag = 1; |
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DeltaAddItem(ii); |
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@ -2467,24 +2467,23 @@ void __fastcall GetItemBonus(int i, int idata, int minlvl, int maxlvl, int onlyg
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void __fastcall SetupItem(int i) |
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{ |
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int it; // eax
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int il; // eax
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int it, il; |
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it = ItemCAnimTbl[item[i]._iCurs]; |
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item[i]._iAnimWidth = 96; |
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item[i]._iAnimWidth2 = 16; |
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il = ItemAnimLs[it]; |
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item[i]._iAnimData = itemanims[it]; |
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il = ItemAnimLs[it]; |
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item[i]._iAnimLen = il; |
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item[i]._iIdentified = FALSE; |
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item[i]._iPostDraw = 0; |
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item[i]._iPostDraw = FALSE; |
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if (!plr[myplr].pLvlLoad) { |
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item[i]._iSelFlag = 0; |
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il = 1; |
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item[i]._iAnimFlag = 1; |
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item[i]._iAnimFlag = TRUE; |
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} else { |
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item[i]._iAnimFlag = 0; |
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item[i]._iAnimFlag = FALSE; |
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item[i]._iSelFlag = 1; |
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} |
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@ -3070,9 +3069,9 @@ LABEL_13:
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dItem[x][y] = v12 + 1; |
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GetItemAttrs(v12, itemid, currlevel); |
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SetupItem(v12); |
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item[v13]._iPostDraw = 1; |
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item[v13]._iPostDraw = TRUE; |
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if (selflag) { |
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item[v13]._iAnimFlag = 0; |
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item[v13]._iAnimFlag = FALSE; |
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item[v13]._iSelFlag = selflag; |
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item[v13]._iAnimFrame = item[v13]._iAnimLen; |
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} |
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@ -3125,7 +3124,7 @@ void __cdecl SpawnRock()
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SetupItem(v4); |
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++numitems; |
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item[v6]._iSelFlag = 2; |
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item[v6]._iPostDraw = 1; |
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item[v6]._iPostDraw = TRUE; |
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item[v6]._iAnimFrame = 11; |
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} |
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} |
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@ -3141,15 +3140,15 @@ void __fastcall RespawnItem(int i, BOOL FlipFlag)
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il = ItemAnimLs[it]; |
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item[i]._iAnimLen = il; |
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item[i]._iAnimData = itemanims[it]; |
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item[i]._iPostDraw = 0; |
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item[i]._iPostDraw = FALSE; |
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item[i]._iRequest = FALSE; |
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if (FlipFlag) { |
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item[i]._iSelFlag = 0; |
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il = 1; |
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item[i]._iAnimFlag = 1; |
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item[i]._iAnimFlag = TRUE; |
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} else { |
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item[i]._iAnimFlag = 0; |
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item[i]._iAnimFlag = FALSE; |
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item[i]._iSelFlag = 1; |
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} |
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@ -3220,7 +3219,7 @@ void __cdecl ProcessItems()
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PlaySfxLoc(ItemDropSnds[ItemCAnimTbl[item[ii]._iCurs]], item[ii]._ix, item[ii]._iy); |
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if (item[ii]._iAnimFrame >= item[ii]._iAnimLen) { |
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item[ii]._iAnimFlag = 0; |
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item[ii]._iAnimFlag = FALSE; |
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item[ii]._iAnimFrame = item[ii]._iAnimLen; |
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item[ii]._iSelFlag = 1; |
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} |
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@ -4800,7 +4799,7 @@ int __cdecl ItemNoFlippy()
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int r; // ecx
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r = itemactive[numitems - 1]; |
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item[r]._iAnimFlag = 0; |
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item[r]._iAnimFlag = FALSE; |
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item[r]._iAnimFrame = item[r]._iAnimLen; |
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item[r]._iSelFlag = 1; |
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