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Fix tile incorrectly marked as solid next to crypt stairs down

pull/7647/head
staphen 1 year ago committed by Anders Jenbo
parent
commit
869ff8d7fa
  1. 1
      Source/levels/gendung.cpp

1
Source/levels/gendung.cpp

@ -469,6 +469,7 @@ void LoadLevelSOLData()
break;
case DTYPE_CRYPT:
LoadFileInMem("nlevels\\l5data\\l5.sol", SOLData);
SOLData[142] = TileProperties::None; // Tile is incorrectly marked as being solid
break;
default:
app_fatal("LoadLevelSOLData");

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