@ -60,12 +60,15 @@ typedef struct _WSIZE
# define GAMESTATE_STARTED 0x08
# define GAMESTATE_REPLAY 0x80
# ifdef __GNUC__
extern " C " {
# endif
extern " C " BOOL STORMAPI SNetCreateGame ( const char * pszGameName , const char * pszGamePassword , const char * pszGameStatString , DWORD dwGameType , char * GameTemplateData , int GameTemplateSize , int playerCount , char * creatorName , char * a11 , int * playerID ) ;
extern " C " BOOL STORMAPI SNetDestroy ( ) ;
extern " C " BOOL STORMAPI SNetEnumProviders ( int ( STORMAPI * callback ) ( DWORD , DWORD , DWORD , DWORD ) , int mincaps ) ;
BOOL STORMAPI SNetCreateGame ( const char * pszGameName , const char * pszGamePassword , const char * pszGameStatString , DWORD dwGameType , char * GameTemplateData , int GameTemplateSize , int playerCount , char * creatorName , char * a11 , int * playerID ) ;
BOOL STORMAPI SNetDestroy ( ) ;
BOOL STORMAPI SNetEnumProviders ( int ( STORMAPI * callback ) ( DWORD , DWORD , DWORD , DWORD ) , int mincaps ) ;
extern " C " BOOL STORMAPI SNetEnumGames ( int ( STORMAPI * callback ) ( DWORD , DWORD , DWORD ) , int * hintnextcall ) ;
BOOL STORMAPI SNetEnumGames ( int ( STORMAPI * callback ) ( DWORD , DWORD , DWORD ) , int * hintnextcall ) ;
/* SNetDropPlayer @ 106
*
@ -76,7 +79,7 @@ extern "C" BOOL STORMAPI SNetEnumGames(int (STORMAPI *callback)(DWORD, DWORD, DW
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetDropPlayer (
int playerid ,
@ -94,7 +97,7 @@ SNetDropPlayer(
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetGetGameInfo (
int type ,
@ -116,7 +119,7 @@ SNetGetGameInfo(
# define GAMEINFO_PLAYERS 6
extern " C " BOOL STORMAPI SNetGetNumPlayers ( int * firstplayerid , int * lastplayerid , int * activeplayers ) ;
BOOL STORMAPI SNetGetNumPlayers ( int * firstplayerid , int * lastplayerid , int * activeplayers ) ;
typedef struct _CAPS
@ -133,7 +136,7 @@ typedef struct _CAPS
} CAPS , * PCAPS ;
extern " C " BOOL STORMAPI SNetGetPlayerCaps ( char playerid , PCAPS playerCaps ) ;
BOOL STORMAPI SNetGetPlayerCaps ( char playerid , PCAPS playerCaps ) ;
/* SNetGetPlayerName @ 113
*
@ -145,7 +148,7 @@ extern "C" BOOL STORMAPI SNetGetPlayerCaps(char playerid, PCAPS playerCaps);
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetGetPlayerName (
int playerid ,
@ -160,7 +163,7 @@ SNetGetPlayerName(
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetGetProviderCaps (
_SNETCAPS * providerCaps ) ;
@ -174,13 +177,13 @@ SNetGetProviderCaps(
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetGetTurnsInTransit (
int * turns ) ;
extern " C " BOOL STORMAPI SNetInitializeDevice ( int a1 , int a2 , int a3 , int a4 , int * a5 ) ;
BOOL STORMAPI SNetInitializeDevice ( int a1 , int a2 , int a3 , int a4 , int * a5 ) ;
// Network provider structures
typedef struct _client_info
@ -303,17 +306,17 @@ typedef struct _storm_head
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetInitializeProvider (
DWORD providerName ,
_SNETPROGRAMDATA * gameClientInfo ,
_SNETPLAYERDATA * userData ,
_SNETUIDATA * bnCallbacks ,
_SNETUIDATA * bnCallbacks ,
_SNETVERSIONDATA * moduleData ) ;
extern " C " BOOL STORMAPI SNetJoinGame ( int id , char * gameName , char * gamePassword , char * playerName , char * userStats , int * playerid ) ;
BOOL STORMAPI SNetJoinGame ( int id , char * gameName , char * gamePassword , char * playerName , char * userStats , int * playerid ) ;
/* SNetLeaveGame @ 119
*
@ -324,14 +327,14 @@ extern "C" BOOL STORMAPI SNetJoinGame(int id, char *gameName, char *gamePassword
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetLeaveGame (
int type ) ;
extern " C " BOOL STORMAPI SNetPerformUpgrade ( DWORD * upgradestatus ) ;
extern " C " BOOL STORMAPI SNetReceiveMessage ( int * senderplayerid , char * * data , int * databytes ) ;
extern " C " BOOL STORMAPI SNetReceiveTurns ( int a1 , int arraysize , char * * arraydata , unsigned int * arraydatabytes , DWORD * arrayplayerstatus ) ;
BOOL STORMAPI SNetPerformUpgrade ( DWORD * upgradestatus ) ;
BOOL STORMAPI SNetReceiveMessage ( int * senderplayerid , char * * data , int * databytes ) ;
BOOL STORMAPI SNetReceiveTurns ( int a1 , int arraysize , char * * arraydata , unsigned int * arraydatabytes , DWORD * arrayplayerstatus ) ;
// Values for arrayplayerstatus
# define SNET_PS_OK 0
@ -351,10 +354,10 @@ typedef struct _s_evt
// @TODO: "type" is unknown.
extern " C " HANDLE STORMAPI SNetRegisterEventHandler ( int type , void ( STORMAPI * sEvent ) ( _SNETEVENT ) ) ;
extern " C " HANDLE STORMAPI SNetUnregisterEventHandler ( int type , void ( STORMAPI * sEvent ) ( _SNETEVENT * ) ) ;
HANDLE STORMAPI SNetRegisterEventHandler ( int type , void ( STORMAPI * sEvent ) ( _SNETEVENT * ) ) ;
HANDLE STORMAPI SNetUnregisterEventHandler ( int type , void ( STORMAPI * sEvent ) ( _SNETEVENT * ) ) ;
extern " C " int STORMAPI SNetSelectGame ( int a1 , int a2 , int a3 , int a4 , int a5 , int * playerid ) ;
int STORMAPI SNetSelectGame ( int a1 , int a2 , int a3 , int a4 , int a5 , int * playerid ) ;
/* SNetSendMessage @ 127
*
@ -371,7 +374,7 @@ extern "C" int STORMAPI SNetSelectGame(int a1, int a2, int a3, int a4, int a5,
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetSendMessage (
int playerID ,
@ -395,7 +398,7 @@ SNetSendMessage(
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetSendTurn (
char * data ,
@ -421,7 +424,7 @@ SNetSendTurn(
*
* Returns TRUE if the function was called successfully and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SNetSetGameMode (
DWORD modeFlags ,
@ -429,59 +432,59 @@ SNetSetGameMode(
# define SNMakeGamePublic() SNetSetGameMode( (DWORD mode, SNetGetGameInfo(GAMEINFO_MODEFLAGS, &mode, 4), mode), true)
extern " C " BOOL STORMAPI SNetEnumGamesEx ( int a1 , int a2 , int ( __fastcall * callback ) ( DWORD , DWORD , DWORD ) , int * hintnextcall ) ;
extern " C " BOOL STORMAPI SNetSendServerChatCommand ( const char * command ) ;
BOOL STORMAPI SNetEnumGamesEx ( int a1 , int a2 , int ( __fastcall * callback ) ( DWORD , DWORD , DWORD ) , int * hintnextcall ) ;
BOOL STORMAPI SNetSendServerChatCommand ( const char * command ) ;
extern " C " BOOL STORMAPI SNetDisconnectAll ( DWORD flags ) ;
extern " C " BOOL STORMAPI SNetCreateLadderGame ( const char * pszGameName , const char * pszGamePassword , const char * pszGameStatString , DWORD dwGameType , DWORD dwGameLadderType , DWORD dwGameModeFlags , char * GameTemplateData , int GameTemplateSize , int playerCount , char * creatorName , char * a11 , int * playerID ) ;
BOOL STORMAPI SNetDisconnectAll ( DWORD flags ) ;
BOOL STORMAPI SNetCreateLadderGame ( const char * pszGameName , const char * pszGamePassword , const char * pszGameStatString , DWORD dwGameType , DWORD dwGameLadderType , DWORD dwGameModeFlags , char * GameTemplateData , int GameTemplateSize , int playerCount , char * creatorName , char * a11 , int * playerID ) ;
# define SNET_GAME_RESULT_WIN 1
# define SNET_GAME_RESULT_LOSS 2
# define SNET_GAME_RESULT_DRAW 3
# define SNET_GAME_RESULT_DISCONNECT 4
extern " C " BOOL STORMAPI SNetReportGameResult ( unsigned a1 , int size , int * results , const char * headerInfo , const char * detailInfo ) ;
BOOL STORMAPI SNetReportGameResult ( unsigned a1 , int size , int * results , const char * headerInfo , const char * detailInfo ) ;
extern " C " int STORMAPI SNetSendLeagueCommand ( char * cmd , char * callback ) ;
extern " C " int STORMAPI SNetSendReplayPath ( int a1 , int a2 , char * replayPath ) ;
extern " C " int STORMAPI SNetGetLeagueName ( int leagueID ) ;
extern " C " BOOL STORMAPI SNetGetPlayerNames ( char * * names ) ;
extern " C " int STORMAPI SNetLeagueLogout ( char * bnetName ) ;
extern " C " int STORMAPI SNetGetLeaguePlayerName ( char * curPlayerLeageName , size_t nameSize ) ;
int STORMAPI SNetSendLeagueCommand ( char * cmd , char * callback ) ;
int STORMAPI SNetSendReplayPath ( int a1 , int a2 , char * replayPath ) ;
int STORMAPI SNetGetLeagueName ( int leagueID ) ;
BOOL STORMAPI SNetGetPlayerNames ( char * * names ) ;
int STORMAPI SNetLeagueLogout ( char * bnetName ) ;
int STORMAPI SNetGetLeaguePlayerName ( char * curPlayerLeageName , size_t nameSize ) ;
extern " C " HGDIOBJ STORMAPI SDlgDefDialogProc ( HWND hDlg , signed int DlgType , HDC textLabel , HWND hWnd ) ;
HGDIOBJ STORMAPI SDlgDefDialogProc ( HWND hDlg , signed int DlgType , HDC textLabel , HWND hWnd ) ;
extern " C " HANDLE STORMAPI SDlgDialogBoxIndirectParam ( HMODULE hModule , LPCSTR lpName , HWND hWndParent , LPVOID lpParam , LPARAM lParam ) ;
HANDLE STORMAPI SDlgDialogBoxIndirectParam ( HMODULE hModule , LPCSTR lpName , HWND hWndParent , LPVOID lpParam , LPARAM lParam ) ;
extern " C " BOOL STORMAPI SDlgEndDialog ( HWND hDlg , HANDLE nResult ) ;
BOOL STORMAPI SDlgEndDialog ( HWND hDlg , HANDLE nResult ) ;
extern " C " BOOL STORMAPI SDlgSetControlBitmaps ( HWND parentwindow , int * id , int a3 , char * buffer2 , char * buffer , int flags , int mask ) ;
BOOL STORMAPI SDlgSetControlBitmaps ( HWND parentwindow , int * id , int a3 , char * buffer2 , char * buffer , int flags , int mask ) ;
/*
// lpCursorName can only be IDC_ARROW
BOOL STORMAPI SDlgSetSystemCursor ( void * lpSrcBuffer , void * p_a2 , LPSIZE lpSize , LPCSTR lpCursorName ) ;
*/
extern " C " BOOL STORMAPI SDlgBltToWindowE ( HWND hWnd , HRGN a2 , char * a3 , int a4 , void * buffer , RECT * rct , SIZE * size , int a8 , int a9 , DWORD rop ) ;
extern " C " BOOL STORMAPI SDlgSetBitmapE ( HWND hWnd , int a2 , char * src , int mask1 , int flags , int a6 , int a7 , int width , int a9 , int mask2 ) ;
BOOL STORMAPI SDlgBltToWindowE ( HWND hWnd , HRGN a2 , char * a3 , int a4 , void * buffer , RECT * rct , SIZE * size , int a8 , int a9 , DWORD rop ) ;
BOOL STORMAPI SDlgSetBitmapE ( HWND hWnd , int a2 , char * src , int mask1 , int flags , int a6 , int a7 , int width , int a9 , int mask2 ) ;
extern " C " int STORMAPI Ordinal224 ( int a1 ) ;
int STORMAPI Ordinal224 ( int a1 ) ;
extern " C " BOOL STORMAPI SFileCloseArchive ( HANDLE hArchive ) ;
extern " C " BOOL STORMAPI SFileCloseFile ( HANDLE hFile ) ;
BOOL STORMAPI SFileCloseArchive ( HANDLE hArchive ) ;
BOOL STORMAPI SFileCloseFile ( HANDLE hFile ) ;
extern " C " BOOL STORMAPI SFileDdaBeginEx ( HANDLE directsound , DWORD flags , DWORD mask , unsigned __int32 lDistanceToMove , signed __int32 volume , signed int a6 , int a7 ) ;
extern " C " BOOL STORMAPI SFileDdaDestroy ( ) ;
extern " C " BOOL STORMAPI SFileDdaEnd ( HANDLE directsound ) ;
extern " C " BOOL STORMAPI SFileDdaGetPos ( HANDLE directsound , int a2 , int a3 ) ;
BOOL STORMAPI SFileDdaBeginEx ( HANDLE directsound , DWORD flags , DWORD mask , unsigned __int32 lDistanceToMove , signed __int32 volume , signed int a6 , int a7 ) ;
BOOL STORMAPI SFileDdaDestroy ( ) ;
BOOL STORMAPI SFileDdaEnd ( HANDLE directsound ) ;
BOOL STORMAPI SFileDdaGetPos ( HANDLE directsound , int a2 , int a3 ) ;
extern " C " BOOL STORMAPI SFileDdaInitialize ( HANDLE directsound ) ;
extern " C " BOOL STORMAPI SFileDdaSetVolume ( HANDLE directsound , signed int bigvolume , signed int volume ) ;
extern " C " BOOL STORMAPI SFileDestroy ( ) ;
BOOL STORMAPI SFileDdaInitialize ( HANDLE directsound ) ;
BOOL STORMAPI SFileDdaSetVolume ( HANDLE directsound , signed int bigvolume , signed int volume ) ;
BOOL STORMAPI SFileDestroy ( ) ;
extern " C " BOOL STORMAPI SFileGetFileArchive ( HANDLE hFile , HANDLE archive ) ;
extern " C " LONG STORMAPI SFileGetFileSize ( HANDLE hFile , LPDWORD lpFileSizeHigh ) ;
extern " C " BOOL STORMAPI SFileOpenArchive ( const char * szMpqName , DWORD dwPriority , DWORD dwFlags , HANDLE * phMpq ) ;
BOOL STORMAPI SFileGetFileArchive ( HANDLE hFile , HANDLE archive ) ;
LONG STORMAPI SFileGetFileSize ( HANDLE hFile , LPDWORD lpFileSizeHigh ) ;
BOOL STORMAPI SFileOpenArchive ( const char * szMpqName , DWORD dwPriority , DWORD dwFlags , HANDLE * phMpq ) ;
// values for dwFlags
enum MPQFlags
@ -493,8 +496,8 @@ enum MPQFlags
} ;
extern " C " BOOL STORMAPI SFileOpenFile ( const char * filename , HANDLE * phFile ) ;
extern " C " BOOL STORMAPI SFileOpenFileEx ( HANDLE hMpq , const char * szFileName , DWORD dwSearchScope , HANDLE * phFile ) ;
BOOL STORMAPI SFileOpenFile ( const char * filename , HANDLE * phFile ) ;
BOOL STORMAPI SFileOpenFileEx ( HANDLE hMpq , const char * szFileName , DWORD dwSearchScope , HANDLE * phFile ) ;
// values for dwSearchScope
enum SFileFlags
@ -505,22 +508,22 @@ enum SFileFlags
SFILE_FROM_DISK = 0x00000004
} ;
extern " C " BOOL STORMAPI SFileReadFile ( HANDLE hFile , void * buffer , DWORD nNumberOfBytesToRead , DWORD * read , LONG lpDistanceToMoveHigh ) ;
BOOL STORMAPI SFileReadFile ( HANDLE hFile , void * buffer , DWORD nNumberOfBytesToRead , DWORD * read , LONG lpDistanceToMoveHigh ) ;
extern " C " void STORMAPI SFileSetLocale ( LCID lcLocale ) ;
void STORMAPI SFileSetLocale ( LCID lcLocale ) ;
// mode: 0 - Silent (callback is NULL)
// 1 - Application Defined
// 2 - Handled by storm (callback is NULL)
// BOOL STORMAPI callback(const char *pszFilename, DWORD dwErrCode, DWORD dwErrCount)
extern " C " BOOL STORMAPI SFileSetIoErrorMode ( DWORD mode , BOOL ( STORMAPI * callback ) ( const char * , DWORD , DWORD ) ) ;
BOOL STORMAPI SFileSetIoErrorMode ( DWORD mode , BOOL ( STORMAPI * callback ) ( const char * , DWORD , DWORD ) ) ;
extern " C " BOOL STORMAPI SFileGetArchiveName ( HANDLE hArchive , char * name , int length ) ;
extern " C " BOOL STORMAPI SFileGetFileName ( HANDLE hFile , char * buffer , int length ) ;
BOOL STORMAPI SFileGetArchiveName ( HANDLE hArchive , char * name , int length ) ;
BOOL STORMAPI SFileGetFileName ( HANDLE hFile , char * buffer , int length ) ;
extern " C " BOOL STORMAPI SFileLoadFile ( char * filename , void * buffer , int buffersize , int a4 , int a5 ) ;
extern " C " BOOL STORMAPI SFileUnloadFile ( HANDLE hFile ) ;
extern " C " BOOL STORMAPI SFileLoadFileEx ( void * hArchive , char * filename , int a3 , int a4 , int a5 , DWORD searchScope , struct _OVERLAPPED * lpOverlapped ) ;
BOOL STORMAPI SFileLoadFile ( char * filename , void * buffer , int buffersize , int a4 , int a5 ) ;
BOOL STORMAPI SFileUnloadFile ( HANDLE hFile ) ;
BOOL STORMAPI SFileLoadFileEx ( void * hArchive , char * filename , int a3 , int a4 , int a5 , DWORD searchScope , struct _OVERLAPPED * lpOverlapped ) ;
// Options are DWORD except for #6
// 1: [TRUE|FALSE] - If true, reports resource leaks (SErrReportResourceLeak/SErrReportNamedResourceLeak) to the attached debugger instead of a message box.
@ -534,8 +537,8 @@ extern "C" BOOL STORMAPI SFileLoadFileEx(void *hArchive, char *filename, int a3,
//BOOL STORMAPI StormGetOption(int type, void *pValue, size_t *pSize);
//BOOL STORMAPI StormSetOption(int type, void *pValue, size_t size);
extern " C " BOOL STORMAPI SBltROP3 ( void * lpDstBuffer , void * lpSrcBuffer , int srcDrawWidth , int srcDrawHeight , int dstWidth , int srcWidth , int a7 , DWORD rop ) ;
extern " C " BOOL STORMAPI SBltROP3Clipped ( void * lpDstBuffer , RECT * lpDstRect , POINT * lpDstPt , int a4 , void * lpSrcBuffer , RECT * lpSrcRect , POINT * lpSrcPt , int a8 , int a9 , DWORD rop ) ;
BOOL STORMAPI SBltROP3 ( void * lpDstBuffer , void * lpSrcBuffer , int srcDrawWidth , int srcDrawHeight , int dstWidth , int srcWidth , int a7 , DWORD rop ) ;
BOOL STORMAPI SBltROP3Clipped ( void * lpDstBuffer , RECT * lpDstRect , POINT * lpDstPt , int a4 , void * lpSrcBuffer , RECT * lpSrcRect , POINT * lpSrcPt , int a8 , int a9 , DWORD rop ) ;
# define SBMP_DEFAULT 0
# define SBMP_BMP 1
@ -560,7 +563,7 @@ extern "C" BOOL STORMAPI SBltROP3Clipped(void *lpDstBuffer, RECT *lpDstRect, POI
*
* Returns TRUE if the image was supported and decoded correctly , FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SBmpDecodeImage (
DWORD dwImgType ,
@ -588,7 +591,7 @@ SBmpDecodeImage(
*
* Returns TRUE if the image was supported and loaded correctly , FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SBmpLoadImage (
const char * pszFileName ,
@ -613,7 +616,7 @@ SBmpLoadImage(
*
* Returns TRUE if the image was saved correctly , FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SBmpSaveImage (
const char * pszFileName ,
@ -624,14 +627,14 @@ SBmpSaveImage(
DWORD dwBpp = 8 ) ;
extern " C " HANDLE STORMAPI SBmpAllocLoadImage ( const char * fileName , PALETTEENTRY * palette , void * * buffer , int * width , int * height , int unused6 , int unused7 , void * ( STORMAPI * allocFunction ) ( DWORD ) ) ;
HANDLE STORMAPI SBmpAllocLoadImage ( const char * fileName , PALETTEENTRY * palette , void * * buffer , int * width , int * height , int unused6 , int unused7 , void * ( STORMAPI * allocFunction ) ( DWORD ) ) ;
extern " C " BOOL STORMAPI SCodeCompile ( char * directives1 , char * directives2 , char * loopstring , unsigned int maxiterations , unsigned int flags , HANDLE handle ) ;
extern " C " BOOL STORMAPI SCodeDelete ( HANDLE handle ) ;
BOOL STORMAPI SCodeCompile ( char * directives1 , char * directives2 , char * loopstring , unsigned int maxiterations , unsigned int flags , HANDLE handle ) ;
BOOL STORMAPI SCodeDelete ( HANDLE handle ) ;
extern " C " int STORMAPI SCodeExecute ( HANDLE handle , int a2 ) ;
int STORMAPI SCodeExecute ( HANDLE handle , int a2 ) ;
extern " C " BOOL STORMAPI SDrawAutoInitialize ( HINSTANCE hInst , LPCSTR lpClassName , LPCSTR lpWindowName , WNDPROC pfnWndProc , int nMode , int nWidth , int nHeight , int nBits ) ;
BOOL STORMAPI SDrawAutoInitialize ( HINSTANCE hInst , LPCSTR lpClassName , LPCSTR lpWindowName , WNDPROC pfnWndProc , int nMode , int nWidth , int nHeight , int nBits ) ;
/* SDrawCaptureScreen @ 342
@ -643,7 +646,7 @@ extern "C" BOOL STORMAPI SDrawAutoInitialize(HINSTANCE hInst, LPCSTR lpClassName
*
* Returns TRUE if successful and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SDrawCaptureScreen (
const char * pszOutput ) ;
@ -658,7 +661,7 @@ SDrawCaptureScreen(
*
* Returns the handle of the window .
*/
extern " C " HWND
HWND
STORMAPI
SDrawGetFrameWindow (
HWND * sdraw_framewindow = NULL ) ;
@ -679,7 +682,7 @@ SDrawGetFrameWindow(
*
* Returns FALSE if the direct draw interface has not been initialized .
*/
extern " C " BOOL
BOOL
STORMAPI
SDrawGetObjects (
LPDIRECTDRAW * ddInterface = NULL ,
@ -701,7 +704,7 @@ SDrawGetObjects(
*
* Returns FALSE if no variables were specified .
*/
extern " C " BOOL
BOOL
STORMAPI
SDrawGetScreenSize (
DWORD * pdwWidth ,
@ -710,7 +713,7 @@ SDrawGetScreenSize(
// undefined
extern " C " BOOL STORMAPI SDrawLockSurface ( int surfacenumber , RECT * lpDestRect , void * * lplpSurface , int * lpPitch , int arg_unused ) ;
BOOL STORMAPI SDrawLockSurface ( int surfacenumber , RECT * lpDestRect , void * * lplpSurface , int * lpPitch , int arg_unused ) ;
/* SDrawManualInitialize @ 351
@ -731,7 +734,7 @@ extern "C" BOOL STORMAPI SDrawLockSurface(int surfacenumber, RECT *lpDestRect, v
*
* Returns FALSE if no variables were specified .
*/
extern " C " BOOL
BOOL
STORMAPI
SDrawManualInitialize (
HWND hWnd = NULL ,
@ -751,7 +754,7 @@ SDrawManualInitialize(
*
* Returns TRUE if successful and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SDrawPostClose ( ) ;
@ -759,20 +762,20 @@ SDrawPostClose();
// undefined
//BOOL STORMAPI SDrawRealizePalette();
extern " C " BOOL STORMAPI SDrawUnlockSurface ( int surfacenumber , void * lpSurface , int a3 , RECT * lpRect ) ;
extern " C " BOOL STORMAPI SDrawUpdatePalette ( unsigned int firstentry , unsigned int numentries , PALETTEENTRY * pPalEntries , int a4 ) ;
BOOL STORMAPI SDrawUnlockSurface ( int surfacenumber , void * lpSurface , int a3 , RECT * lpRect ) ;
BOOL STORMAPI SDrawUpdatePalette ( unsigned int firstentry , unsigned int numentries , PALETTEENTRY * pPalEntries , int a4 ) ;
extern " C " BOOL STORMAPI SEvtDispatch ( DWORD dwMessageID , DWORD dwFlags , int type , PS_EVT pEvent ) ;
BOOL STORMAPI SEvtDispatch ( DWORD dwMessageID , DWORD dwFlags , int type , PS_EVT pEvent ) ;
extern " C " BOOL STORMAPI SGdiDeleteObject ( HANDLE handle ) ;
BOOL STORMAPI SGdiDeleteObject ( HANDLE handle ) ;
extern " C " BOOL STORMAPI SGdiExtTextOut ( int a1 , int a2 , int a3 , int a4 , unsigned int a8 , signed int a6 , signed int a7 , const char * pszString , unsigned int arg20 ) ;
extern " C " BOOL STORMAPI SGdiImportFont ( HGDIOBJ handle , int windowsfont ) ;
BOOL STORMAPI SGdiExtTextOut ( int a1 , int a2 , int a3 , int a4 , unsigned int a8 , signed int a6 , signed int a7 , const char * pszString , unsigned int arg20 ) ;
BOOL STORMAPI SGdiImportFont ( HGDIOBJ handle , int windowsfont ) ;
extern " C " BOOL STORMAPI SGdiSelectObject ( int handle ) ;
extern " C " BOOL STORMAPI SGdiSetPitch ( int pitch ) ;
BOOL STORMAPI SGdiSelectObject ( int handle ) ;
BOOL STORMAPI SGdiSetPitch ( int pitch ) ;
extern " C " BOOL STORMAPI Ordinal393 ( char * pszString , int , int ) ;
BOOL STORMAPI Ordinal393 ( char * pszString , int , int ) ;
/* SMemAlloc @ 401
@ -789,7 +792,7 @@ extern "C" BOOL STORMAPI Ordinal393(char *pszString, int, int);
* Returns a pointer to the allocated memory . This pointer does NOT include
* the additional storm header .
*/
extern " C " void *
void *
STORMAPI
SMemAlloc (
size_t amount ,
@ -812,7 +815,7 @@ SMemAlloc(
*
* Returns TRUE if the call was successful and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SMemFree (
void * location ,
@ -838,7 +841,7 @@ SMemFree(
* Returns a pointer to the re - allocated memory . This pointer does NOT include
* the additional storm header .
*/
extern " C " void *
void *
STORMAPI
SMemReAlloc (
void * location ,
@ -858,14 +861,14 @@ SMemReAlloc(
# define SLOG_EXCEPTION -5
extern " C " BOOL STORMAPI SRegLoadData ( const char * keyname , const char * valuename , int size , LPBYTE lpData , BYTE flags , LPDWORD lpcbData ) ;
extern " C " BOOL STORMAPI SRegLoadString ( const char * keyname , const char * valuename , BYTE flags , char * buffer , size_t buffersize ) ;
extern " C " BOOL STORMAPI SRegLoadValue ( const char * keyname , const char * valuename , BYTE flags , int * value ) ;
extern " C " BOOL STORMAPI SRegSaveData ( const char * keyname , const char * valuename , int size , BYTE * lpData , DWORD cbData ) ;
extern " C " BOOL STORMAPI SRegSaveString ( const char * keyname , const char * valuename , BYTE flags , char * string ) ;
extern " C " BOOL STORMAPI SRegSaveValue ( const char * keyname , const char * valuename , BYTE flags , DWORD result ) ;
BOOL STORMAPI SRegLoadData ( const char * keyname , const char * valuename , int size , LPBYTE lpData , BYTE flags , LPDWORD lpcbData ) ;
BOOL STORMAPI SRegLoadString ( const char * keyname , const char * valuename , BYTE flags , char * buffer , size_t buffersize ) ;
BOOL STORMAPI SRegLoadValue ( const char * keyname , const char * valuename , BYTE flags , int * value ) ;
BOOL STORMAPI SRegSaveData ( const char * keyname , const char * valuename , int size , BYTE * lpData , DWORD cbData ) ;
BOOL STORMAPI SRegSaveString ( const char * keyname , const char * valuename , BYTE flags , char * string ) ;
BOOL STORMAPI SRegSaveValue ( const char * keyname , const char * valuename , BYTE flags , DWORD result ) ;
extern " C " BOOL STORMAPI SRegDeleteValue ( const char * keyname , const char * valuename , BYTE flags ) ;
BOOL STORMAPI SRegDeleteValue ( const char * keyname , const char * valuename , BYTE flags ) ;
// Flags for SReg functions
@ -877,29 +880,29 @@ extern "C" BOOL STORMAPI SRegDeleteValue(const char *keyname, const char *valuen
# define SREG_EXCLUDE_CURRENT_USER 0x00000004 // excludes checking the HKEY_CURRENT_USER hive
# define SREG_ABSOLUTE 0x00000010 // specifies that the key is not a relative key
extern " C " BOOL STORMAPI STransBlt ( void * lpSurface , int x , int y , int width , HANDLE hTrans ) ;
extern " C " BOOL STORMAPI STransBltUsingMask ( void * lpDest , void * lpSource , int pitch , int width , HANDLE hTrans ) ;
BOOL STORMAPI STransBlt ( void * lpSurface , int x , int y , int width , HANDLE hTrans ) ;
BOOL STORMAPI STransBltUsingMask ( void * lpDest , void * lpSource , int pitch , int width , HANDLE hTrans ) ;
extern " C " BOOL STORMAPI STransDelete ( HANDLE hTrans ) ;
BOOL STORMAPI STransDelete ( HANDLE hTrans ) ;
extern " C " BOOL STORMAPI STransDuplicate ( HANDLE hTransSource , HANDLE hTransDest ) ;
extern " C " BOOL STORMAPI STransIntersectDirtyArray ( HANDLE hTrans , char * dirtyarraymask , unsigned flags , HANDLE * phTransResult ) ;
extern " C " BOOL STORMAPI STransInvertMask ( HANDLE hTrans , HANDLE * phTransResult ) ;
BOOL STORMAPI STransDuplicate ( HANDLE hTransSource , HANDLE hTransDest ) ;
BOOL STORMAPI STransIntersectDirtyArray ( HANDLE hTrans , char * dirtyarraymask , unsigned flags , HANDLE * phTransResult ) ;
BOOL STORMAPI STransInvertMask ( HANDLE hTrans , HANDLE * phTransResult ) ;
extern " C " BOOL STORMAPI STransSetDirtyArrayInfo ( int width , int height , int depth , int bits ) ;
BOOL STORMAPI STransSetDirtyArrayInfo ( int width , int height , int depth , int bits ) ;
extern " C " BOOL STORMAPI STransPointInMask ( HANDLE hTrans , int x , int y ) ; // Name is a pure guess
extern " C " BOOL STORMAPI STransCombineMasks ( HANDLE hTransA , HANDLE hTransB , int left , int top , int flags , HANDLE * phTransResult ) ;
BOOL STORMAPI STransPointInMask ( HANDLE hTrans , int x , int y ) ; // Name is a pure guess
BOOL STORMAPI STransCombineMasks ( HANDLE hTransA , HANDLE hTransB , int left , int top , int flags , HANDLE * phTransResult ) ;
extern " C " BOOL STORMAPI STransCreateE ( void * pBuffer , int width , int height , int bpp , int a5 , int bufferSize , HANDLE * phTransOut ) ;
BOOL STORMAPI STransCreateE ( void * pBuffer , int width , int height , int bpp , int a5 , int bufferSize , HANDLE * phTransOut ) ;
extern " C " BOOL STORMAPI SVidDestroy ( ) ;
extern " C " BOOL STORMAPI SVidGetSize ( HANDLE video , int width , int height , int zero ) ;
extern " C " BOOL STORMAPI SVidInitialize ( HANDLE video ) ;
extern " C " BOOL STORMAPI SVidPlayBegin ( char * filename , int arg4 , int a3 , int a4 , int a5 , int a6 , HANDLE * video ) ;
BOOL STORMAPI SVidDestroy ( ) ;
BOOL STORMAPI SVidGetSize ( HANDLE video , int width , int height , int zero ) ;
BOOL STORMAPI SVidInitialize ( HANDLE video ) ;
BOOL STORMAPI SVidPlayBegin ( char * filename , int arg4 , int a3 , int a4 , int a5 , int a6 , HANDLE * video ) ;
extern " C " BOOL STORMAPI SVidPlayContinueSingle ( HANDLE video , int a2 , int a3 ) ;
extern " C " BOOL STORMAPI SVidPlayEnd ( HANDLE video ) ;
BOOL STORMAPI SVidPlayContinueSingle ( HANDLE video , int a2 , int a3 ) ;
BOOL STORMAPI SVidPlayEnd ( HANDLE video ) ;
/* SErrDisplayError @ 461
*
@ -916,7 +919,7 @@ extern "C" BOOL STORMAPI SVidPlayEnd(HANDLE video);
*
* Returns TRUE if the user chose to continue execution , FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SErrDisplayError (
DWORD dwErrMsg ,
@ -941,7 +944,7 @@ SErrDisplayError(
*
* Returns TRUE if the call was successful and FALSE otherwise .
*/
extern " C " BOOL
BOOL
STORMAPI
SErrGetErrorStr (
DWORD dwErrCode ,
@ -958,7 +961,7 @@ SErrGetErrorStr(
*
* Returns the last error set within the Storm library .
*/
extern " C " DWORD
DWORD
STORMAPI
SErrGetLastError ( ) ;
@ -974,7 +977,7 @@ SErrGetLastError();
*
* dwErrCode : The error code that will be set .
*/
extern " C " void
void
STORMAPI
SErrSetLastError (
DWORD dwErrCode = NO_ERROR ) ;
@ -983,7 +986,7 @@ SErrSetLastError(
// void STORMAPI SErrReportNamedResourceLeak(const char *pszMsg, const char *pszSubMsg = nullptr)
// void STORMAPI SErrReportResourceLeak(const char *pszMsg)
extern " C " void STORMAPI SErrSuppressErrors ( BOOL suppressErrors ) ;
void STORMAPI SErrSuppressErrors ( BOOL suppressErrors ) ;
// Values for dwErrCode
# define STORM_ERROR_ASSERTION 0x85100000
@ -1032,7 +1035,7 @@ extern "C" void STORMAPI SErrSuppressErrors(BOOL suppressErrors);
* source : The source buffer .
* size : The number of bytes to copy .
*/
extern " C " void
void
STORMAPI
SMemCopy (
void * dest ,
@ -1051,7 +1054,7 @@ SMemCopy(
* source : The size of the destination buffer .
* size : The format to use .
*/
extern " C " void
void
STORMAPI
SMemFill (
void * location ,
@ -1067,7 +1070,7 @@ SMemFill(
* location : The location to write at .
* length : The amount of bytes to write .
*/
extern " C " void
void
STORMAPI
SMemZero (
void * location ,
@ -1076,7 +1079,7 @@ SMemZero(
# define SMZero(l) (SMemZero(l, sizeof(l)))
extern " C " int STORMAPI SMemCmp ( void * location1 , void * location2 , DWORD size ) ;
int STORMAPI SMemCmp ( void * location1 , void * location2 , DWORD size ) ;
# define SMCmp(l,x) ( SMemCmp(l, x, __STORM_SSIZEMIN(x,l)) )
@ -1091,7 +1094,7 @@ extern "C" int STORMAPI SMemCmp(void *location1, void *location2, DWORD size);
*
* Returns the number of characters copied .
*/
extern " C " int
int
STORMAPI
SStrCopy (
char * dest ,
@ -1117,14 +1120,14 @@ SStrCopy(
*
* Returns the 32 - bit hash of the string .
*/
extern " C " DWORD
DWORD
STORMAPI
SStrHash (
const char * string ,
DWORD flags = 0 ,
DWORD Seed = 0 ) ;
extern " C " int STORMAPI SStrNCat ( char * dest , const char * src , DWORD max_length ) ;
int STORMAPI SStrNCat ( char * dest , const char * src , DWORD max_length ) ;
/* SStrLen @ 506
*
@ -1135,7 +1138,7 @@ extern "C" int STORMAPI SStrNCat(char *dest, const char *src, DWORD max_length
*
* Returns the length of the string .
*/
extern " C " int
int
STORMAPI
SStrLen (
const char * string ) ;
@ -1150,7 +1153,7 @@ SStrLen(
*
* Returns 0 if strings are equal . See strcmp documentation for more details .
*/
extern " C " int
int
STORMAPI
SStrCmp (
const char * string1 ,
@ -1169,7 +1172,7 @@ SStrCmp(
*
* Returns 0 if strings are equal . See strcmpi documentation for more details .
*/
extern " C " int
int
STORMAPI
SStrCmpI (
const char * string1 ,
@ -1186,16 +1189,16 @@ SStrCmpI(
*
* Returns the same pointer given in the input .
*/
extern " C " char *
char *
STORMAPI
SStrUpper (
char * string ) ;
extern " C " void STORMAPI SRgn523 ( HANDLE hRgn , RECT * pRect , int a3 , int a4 ) ;
extern " C " void STORMAPI SRgnCreateRegion ( HANDLE * hRgn , int a2 ) ;
extern " C " void STORMAPI SRgnDeleteRegion ( HANDLE hRgn ) ;
void STORMAPI SRgn523 ( HANDLE hRgn , RECT * pRect , int a3 , int a4 ) ;
void STORMAPI SRgnCreateRegion ( HANDLE * hRgn , int a2 ) ;
void STORMAPI SRgnDeleteRegion ( HANDLE hRgn ) ;
extern " C " void STORMAPI SRgn529i ( int handle , int a2 , int a3 ) ;
void STORMAPI SRgn529i ( int handle , int a2 , int a3 ) ;
/* SErrDisplayErrorFmt @ 562
@ -1213,7 +1216,7 @@ extern "C" void STORMAPI SRgn529i(int handle, int a2, int a3);
*
* Returns TRUE if the user chose to continue execution , FALSE otherwise .
*/
extern " C " BOOL
BOOL
SErrDisplayErrorFmt (
DWORD dwErrMsg ,
const char * logfilename ,
@ -1230,7 +1233,7 @@ SErrDisplayErrorFmt(
* Registers a top - level exception filter managed entirely by Storm .
* The registered filter will display formatted exception information by calling SErrDisplayError .
*/
extern " C " void
void
STORMAPI
SErrCatchUnhandledExceptions ( ) ;
@ -1245,14 +1248,14 @@ SErrCatchUnhandledExceptions();
*
* Returns a pointer to the first occurance of the character .
*/
extern " C " char *
char *
STORMAPI
SStrChr (
const char * string ,
char c ) ;
extern " C " char * STORMAPI SStrChrR ( const char * string , char c ) ;
char * STORMAPI SStrChrR ( const char * string , char c ) ;
/* SStrVPrintf @ 578
@ -1267,32 +1270,37 @@ extern "C" char *STORMAPI SStrChrR(const char *string, char c);
*
* Returns the number of characters written .
*/
extern " C " size_t
size_t
SStrVPrintf (
char * dest ,
size_t size ,
const char * format , . . . ) ;
extern " C " int STORMAPI SBigDel ( void * buffer ) ;
int STORMAPI SBigDel ( void * buffer ) ;
int STORMAPI SBigFromBinary ( void * buffer , const void * str , size_t size ) ;
extern " C " int STORMAPI SBigFromBinary ( void * buffer , const void * str , size_t size ) ;
int STORMAPI SBigNew ( void * * buffer ) ;
extern " C " int STORMAPI SBigNew ( void * * buffer ) ;
int STORMAPI SBigPowMod ( void * buffer1 , void * buffer2 , int a3 , int a4 ) ;
extern " C " int STORMAPI SBigPowMod ( void * buffer1 , void * buffer2 , int a3 , int a4 ) ;
int STORMAPI SBigToBinaryBuffer ( void * buffer , int length , int a3 , int a4 ) ;
extern " C " int STORMAPI SBigToBinaryBuffer ( void * buffer , int length , int a3 , int a4 ) ;
extern " C " bool StormDestroy ( ) ;
extern " C " void SDrawDestroy ( ) ;
extern " C " bool __stdcall SFileSetBasePath ( char * base_dir ) ;
extern " C " void SDrawRealizePalette ( ) ;
extern " C " bool SVidPlayContinue ( ) ;
extern " C " bool __stdcall SNetGetOwnerTurnsWaiting ( int * turns ) ;
extern " C " bool __stdcall SNetSetBasePlayer ( int base_player_num ) ;
extern " C " int __stdcall SFileSetFilePointer ( HANDLE file1 , int offset , HANDLE file2 , int whence ) ;
bool StormDestroy ( ) ;
void SDrawDestroy ( ) ;
bool __stdcall SFileSetBasePath ( char * base_dir ) ;
void SDrawRealizePalette ( ) ;
bool SVidPlayContinue ( ) ;
bool __stdcall SNetGetOwnerTurnsWaiting ( int * turns ) ;
bool __stdcall SNetSetBasePlayer ( int base_player_num ) ;
int __stdcall SFileSetFilePointer ( HANDLE file1 , int offset , HANDLE file2 , int whence ) ;
extern " C " void __stdcall SDrawMessageBox ( char * text , char * caption , int type ) ;
void __stdcall SDrawMessageBox ( char * text , char * caption , int type ) ;
# ifdef __GNUC__
}
# endif
# endif