diff --git a/CMake/Assets.cmake b/CMake/Assets.cmake index cb2705a9c..e96c6d96d 100644 --- a/CMake/Assets.cmake +++ b/CMake/Assets.cmake @@ -176,6 +176,7 @@ set(devilutionx_assets levels/l2data/bonechat.dun levels/towndata/automap.dun levels/towndata/automap.amp + nlevels/cutl5w.clx nlevels/l5data/cornerstone.dun nlevels/l5data/uberroom.dun ui_art/diablo.pal diff --git a/Packaging/resources/assets/nlevels/cutl5w.clx b/Packaging/resources/assets/nlevels/cutl5w.clx new file mode 100644 index 000000000..96d82bbaf Binary files /dev/null and b/Packaging/resources/assets/nlevels/cutl5w.clx differ diff --git a/Source/interfac.cpp b/Source/interfac.cpp index b49661552..fab1f5d6f 100644 --- a/Source/interfac.cpp +++ b/Source/interfac.cpp @@ -152,6 +152,7 @@ void LoadCutsceneBackground(interface_mode uMsg) progress_id = 1; break; case CutLevel5: + ArtCutsceneWidescreen = LoadOptionalClx("nlevels\\cutl5w.clx"); celPath = "nlevels\\cutl5"; palPath = "nlevels\\cutl5.pal"; progress_id = 1;