diff --git a/Source/gamemenu.cpp b/Source/gamemenu.cpp index b106b5ddb..0826a1bda 100644 --- a/Source/gamemenu.cpp +++ b/Source/gamemenu.cpp @@ -15,12 +15,16 @@ BOOL jogging_opt = TRUE; TMenuItem sgSingleMenu[] = { // clang-format off // dwFlags, pszStr, fnMenu - { GMENU_ENABLED, "Save Game", &gamemenu_save_game }, - { GMENU_ENABLED, "Options", &gamemenu_options }, - { GMENU_ENABLED, "New Game", &gamemenu_new_game }, - { GMENU_ENABLED, "Load Game", &gamemenu_load_game }, - { GMENU_ENABLED, "Quit Diablo", &gamemenu_quit_game }, - { GMENU_ENABLED, NULL, NULL } + { GMENU_ENABLED, "Save Game", &gamemenu_save_game }, + { GMENU_ENABLED, "Options", &gamemenu_options }, + { GMENU_ENABLED, "New Game", &gamemenu_new_game }, + { GMENU_ENABLED, "Load Game", &gamemenu_load_game }, +#ifndef HELLFIRE + { GMENU_ENABLED, "Quit Diablo", &gamemenu_quit_game }, +#else + { GMENU_ENABLED, "Quit Hellfire", &gamemenu_quit_game }, +#endif + { GMENU_ENABLED, NULL, NULL } // clang-format on }; /** Contains the game menu items of the multi player menu. */ @@ -30,7 +34,11 @@ TMenuItem sgMultiMenu[] = { { GMENU_ENABLED, "Options", &gamemenu_options }, { GMENU_ENABLED, "New Game", &gamemenu_new_game }, { GMENU_ENABLED, "Restart In Town", &gamemenu_restart_town }, +#ifndef HELLFIRE { GMENU_ENABLED, "Quit Diablo", &gamemenu_quit_game }, +#else + { GMENU_ENABLED, "Quit Hellfire", &gamemenu_quit_game }, +#endif { GMENU_ENABLED, NULL, NULL }, // clang-format on }; @@ -43,7 +51,7 @@ TMenuItem sgOptionsMenu[] = { #ifndef HELLFIRE { GMENU_ENABLED , NULL, &gamemenu_color_cycling }, #else - { GMENU_ENABLED | GMENU_SLIDER, NULL, &gamemenu_loadjog }, + { GMENU_ENABLED | GMENU_SLIDER, NULL, &gamemenu_loadjog }, #endif { GMENU_ENABLED , "Previous Menu", &gamemenu_previous }, { GMENU_ENABLED , NULL, NULL },