diff --git a/Source/control.cpp b/Source/control.cpp index f4bb13bf2..c2e4fd901 100644 --- a/Source/control.cpp +++ b/Source/control.cpp @@ -1648,9 +1648,9 @@ void DrawInfoBox() char *v10; // ebx DrawPanelBox(177, 62, 288, 60, 241, 558); - v0 = trigflag_3; + v0 = trigflag; v1 = spselflag; - if (!panelflag && !trigflag_3 && pcursinvitem == -1) { + if (!panelflag && !trigflag && pcursinvitem == -1) { if (spselflag) { LABEL_32: infoclr = COL_WHITE; diff --git a/Source/cursor.cpp b/Source/cursor.cpp index c655e85a4..f88b83507 100644 --- a/Source/cursor.cpp +++ b/Source/cursor.cpp @@ -127,7 +127,7 @@ void CheckTown() || cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2 || cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2 || cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) { - trigflag_3 = 1; + trigflag = 1; ClearPanel(); strcpy(infostr, "Town Portal"); sprintf(tempstr, "from %s", plr[missile[mx]._misource]._pName); @@ -153,7 +153,7 @@ void CheckRportal() || cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2 || cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2 || cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) { - trigflag_3 = 1; + trigflag = 1; ClearPanel(); strcpy(infostr, "Portal to"); if (!setlevel) @@ -261,7 +261,7 @@ void CheckCursMove() pcursplr = -1; uitemflag = 0; panelflag = 0; - trigflag_3 = 0; + trigflag = 0; if(plr[myplr]._pInvincible) { return; diff --git a/Source/missiles.cpp b/Source/missiles.cpp index 8c97f4da0..43d9cf733 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -1748,7 +1748,7 @@ BOOL CheckIfTrig(int x, int y) { int i; - for (i = 0; i < trigflag_4; i++) { + for (i = 0; i < numtrigs; i++) { if ((x == trigs[i]._tx && y == trigs[i]._ty) || (abs(trigs[i]._tx - x) < 2 && abs(trigs[i]._ty - y) < 2)) return TRUE; } diff --git a/Source/monster.cpp b/Source/monster.cpp index fc037db61..b07b6b827 100644 --- a/Source/monster.cpp +++ b/Source/monster.cpp @@ -956,7 +956,7 @@ void InitMonsters() if (!setlevel && currlevel == 16) LoadDiabMonsts(); } - nt = trigflag_4; + nt = numtrigs; if (currlevel == 15) nt = 1; for (i = 0; i < nt; i++) { diff --git a/Source/quests.cpp b/Source/quests.cpp index c1dd8d2f0..755b39e00 100644 --- a/Source/quests.cpp +++ b/Source/quests.cpp @@ -300,10 +300,10 @@ void CheckQuestKill(int m, BOOL sendmsg) for (j = 0; j < 112; j++) { for (i = 0; i < 112; i++) { if (dPiece[i][j] == 370) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = 1026; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = 1026; + numtrigs++; } } } diff --git a/Source/themes.cpp b/Source/themes.cpp index 52f8117e4..9f30017da 100644 --- a/Source/themes.cpp +++ b/Source/themes.cpp @@ -349,7 +349,7 @@ BOOL CheckThemeRoom(int tv) { int i, j, tarea; - for (i = 0; i < trigflag_4; i++) { + for (i = 0; i < numtrigs; i++) { if (dTransVal[trigs[i]._tx][trigs[i]._ty] == tv) return FALSE; } diff --git a/Source/trigs.cpp b/Source/trigs.cpp index 658197caa..e4634bc63 100644 --- a/Source/trigs.cpp +++ b/Source/trigs.cpp @@ -1,10 +1,8 @@ #include "diablo.h" -int trigflag_0; -int trigflag_1; -int trigflag_2; -int trigflag_3; -int trigflag_4; +BOOL townwarps[3]; +BOOL trigflag; +int numtrigs; TriggerStruct trigs[MAXTRIGGERS]; int TWarpFrom; // weak @@ -89,25 +87,25 @@ int L4PentaList[33] = { void InitNoTriggers() { - trigflag_4 = 0; - trigflag_3 = 0; + numtrigs = 0; + trigflag = 0; } void InitTownTriggers() { - char v0; // bl - int v1; // eax - int v2; // eax + int i; trigs[0]._tx = 25; trigs[0]._ty = 29; trigs[0]._tmsg = WM_DIABNEXTLVL; - trigflag_4 = 1; - if (gbMaxPlayers == 4) { + + numtrigs = 1; + + if(gbMaxPlayers == 4) { + for(i = 0; i < 3; i++) { + townwarps[i] = TRUE; + } trigs[1]._tx = 49; - trigflag_0 = 1; - trigflag_1 = 1; - trigflag_2 = 1; trigs[1]._ty = 21; trigs[1]._tmsg = WM_DIABTOWNWARP; trigs[1]._tlvl = 5; @@ -119,38 +117,38 @@ void InitTownTriggers() trigs[3]._ty = 80; trigs[3]._tmsg = WM_DIABTOWNWARP; trigs[3]._tlvl = 13; - trigflag_4 = 4; + numtrigs = 4; } else { - trigflag_0 = 0; - trigflag_1 = 0; - trigflag_2 = 0; - v0 = plr[myplr].pTownWarps; - if (v0 & 1) { + for(i = 0; i < 3; i++) { + townwarps[i] = FALSE; + } + if(plr[myplr].pTownWarps & 1) { trigs[1]._tx = 49; trigs[1]._ty = 21; trigs[1]._tmsg = WM_DIABTOWNWARP; trigs[1]._tlvl = 5; - trigflag_4 = 2; - trigflag_0 = 1; - } - if (v0 & 2) { - trigflag_1 = 1; - v1 = trigflag_4++; - trigs[v1]._tx = 17; - trigs[v1]._ty = 69; - trigs[v1]._tmsg = WM_DIABTOWNWARP; - trigs[v1]._tlvl = 9; - } - if (v0 & 4) { - trigflag_2 = 1; - v2 = trigflag_4++; - trigs[v2]._tx = 41; - trigs[v2]._ty = 80; - trigs[v2]._tmsg = WM_DIABTOWNWARP; - trigs[v2]._tlvl = 13; + numtrigs = 2; + townwarps[0] = TRUE; + } + if(plr[myplr].pTownWarps & 2) { + townwarps[1] = TRUE; + trigs[numtrigs]._tx = 17; + trigs[numtrigs]._ty = 69; + trigs[numtrigs]._tmsg = WM_DIABTOWNWARP; + trigs[numtrigs]._tlvl = 9; + numtrigs++; + } + if(plr[myplr].pTownWarps & 4) { + townwarps[2] = TRUE; + trigs[numtrigs]._tx = 41; + trigs[numtrigs]._ty = 80; + trigs[numtrigs]._tmsg = WM_DIABTOWNWARP; + trigs[numtrigs]._tlvl = 13; + numtrigs++; } } - trigflag_3 = 0; + + trigflag = FALSE; } // 679660: using guessed type char gbMaxPlayers; @@ -158,120 +156,120 @@ void InitL1Triggers() { int j, i; - trigflag_4 = 0; + numtrigs = 0; for (j = 0; j < MAXDUNY; j++) { for (i = 0; i < MAXDUNX; i++) { if (dPiece[i][j] == 129) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABPREVLVL; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABPREVLVL; + numtrigs++; } if (dPiece[i][j] == 115) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABNEXTLVL; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABNEXTLVL; + numtrigs++; } } } - trigflag_3 = 0; + trigflag = 0; } void InitL2Triggers() { int i, j; - trigflag_4 = 0; + numtrigs = 0; for (j = 0; j < MAXDUNY; j++) { for (i = 0; i < MAXDUNX; i++) { if (dPiece[i][j] == 267 && (i != quests[QTYPE_BONE]._qtx || j != quests[QTYPE_BONE]._qty)) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABPREVLVL; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABPREVLVL; + numtrigs++; } if (dPiece[i][j] == 559) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABTWARPUP; - trigs[trigflag_4]._tlvl = 0; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABTWARPUP; + trigs[numtrigs]._tlvl = 0; + numtrigs++; } if (dPiece[i][j] == 271) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABNEXTLVL; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABNEXTLVL; + numtrigs++; } } } - trigflag_3 = 0; + trigflag = 0; } void InitL3Triggers() { int i, j; - trigflag_4 = 0; + numtrigs = 0; for (j = 0; j < MAXDUNY; j++) { for (i = 0; i < MAXDUNX; i++) { if (dPiece[i][j] == 171) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABPREVLVL; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABPREVLVL; + numtrigs++; } if (dPiece[i][j] == 168) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4] ._tmsg = WM_DIABNEXTLVL; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs] ._tmsg = WM_DIABNEXTLVL; + numtrigs++; } if (dPiece[i][j] == 549) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABTWARPUP; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABTWARPUP; + numtrigs++; } } } - trigflag_3 = 0; + trigflag = 0; } void InitL4Triggers() { int i, j; - trigflag_4 = 0; + numtrigs = 0; for (j = 0; j < MAXDUNY; j++) { for (i = 0; i < MAXDUNX; i++) { if (dPiece[i][j] == 83) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABPREVLVL; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABPREVLVL; + numtrigs++; } if (dPiece[i][j] == 422) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABTWARPUP; - trigs[trigflag_4]._tlvl = 0; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABTWARPUP; + trigs[numtrigs]._tlvl = 0; + numtrigs++; } if (dPiece[i][j] == 120) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABNEXTLVL; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABNEXTLVL; + numtrigs++; } } } @@ -279,20 +277,20 @@ void InitL4Triggers() for (j = 0; j < MAXDUNY; j++) { for (i = 0; i < MAXDUNX; i++) { if (dPiece[i][j] == 370 && quests[QTYPE_VB]._qactive == 3) { - trigs[trigflag_4]._tx = i; - trigs[trigflag_4]._ty = j; - trigs[trigflag_4]._tmsg = WM_DIABNEXTLVL; - trigflag_4++; + trigs[numtrigs]._tx = i; + trigs[numtrigs]._ty = j; + trigs[numtrigs]._tmsg = WM_DIABNEXTLVL; + numtrigs++; } } } - trigflag_3 = 0; + trigflag = 0; } void InitSKingTriggers() { - trigflag_3 = 0; - trigflag_4 = 1; + trigflag = 0; + numtrigs = 1; trigs[0]._tx = 82; trigs[0]._ty = 42; trigs[0]._tmsg = WM_DIABRTNLVL; @@ -300,8 +298,8 @@ void InitSKingTriggers() void InitSChambTriggers() { - trigflag_3 = 0; - trigflag_4 = 1; + trigflag = 0; + numtrigs = 1; trigs[0]._tx = 70; trigs[0]._ty = 39; trigs[0]._tmsg = WM_DIABRTNLVL; @@ -309,8 +307,8 @@ void InitSChambTriggers() void InitPWaterTriggers() { - trigflag_3 = 0; - trigflag_4 = 1; + trigflag = 0; + numtrigs = 1; trigs[0]._tx = 30; trigs[0]._ty = 83; trigs[0]._tmsg = WM_DIABRTNLVL; @@ -318,8 +316,8 @@ void InitPWaterTriggers() void InitVPTriggers() { - trigflag_3 = 0; - trigflag_4 = 1; + trigflag = 0; + numtrigs = 1; trigs[0]._tx = 35; trigs[0]._ty = 32; trigs[0]._tmsg = WM_DIABRTNLVL; @@ -338,7 +336,7 @@ BOOL ForceTownTrig() } } - if (trigflag_0) { + if (townwarps[0]) { for (j = 0; TownWarp1List[j] != -1; j++) { if (dPiece[cursmx][cursmy] == TownWarp1List[j]) { strcpy(infostr, "Down to catacombs"); @@ -349,7 +347,7 @@ BOOL ForceTownTrig() } } - if (trigflag_1) { + if (townwarps[1]) { for (k = 1199; k <= 1220; k++) { if (dPiece[cursmx][cursmy] == k) { strcpy(infostr, "Down to caves"); @@ -360,7 +358,7 @@ BOOL ForceTownTrig() } } - if (trigflag_2) { + if (townwarps[2]) { for (l = 1240; l <= 1254; l++) { if (dPiece[cursmx][cursmy] == l) { strcpy(infostr, "Down to hell"); @@ -384,7 +382,7 @@ BOOL ForceL1Trig() sprintf(infostr, "Up to level %i", currlevel - 1); else strcpy(infostr, "Up to town"); - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABPREVLVL) { cursmx = trigs[j]._tx; cursmy = trigs[j]._ty; @@ -397,7 +395,7 @@ BOOL ForceL1Trig() for (i = 0; L1DownList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L1DownList[i]) { sprintf(infostr, "Down to level %i", currlevel + 1); - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABNEXTLVL) { cursmx = trigs[j]._tx; cursmy = trigs[j]._ty; @@ -416,7 +414,7 @@ BOOL ForceL2Trig() for (i = 0; L2UpList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L2UpList[i]) { - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABPREVLVL) { dx = abs(trigs[j]._tx - cursmx); dy = abs(trigs[j]._ty - cursmy); @@ -434,7 +432,7 @@ BOOL ForceL2Trig() for (i = 0; L2DownList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L2DownList[i]) { sprintf(infostr, "Down to level %i", currlevel + 1); - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABNEXTLVL) { cursmx = trigs[j]._tx; cursmy = trigs[j]._ty; @@ -447,7 +445,7 @@ BOOL ForceL2Trig() if (currlevel == 5) { for (i = 0; L2TWarpUpList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L2TWarpUpList[i]) { - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABTWARPUP) { dx = abs(trigs[j]._tx - cursmx); dy = abs(trigs[j]._ty - cursmy); @@ -473,7 +471,7 @@ BOOL ForceL3Trig() for (i = 0; L3UpList[i] != -1; ++i) { if (dPiece[cursmx][cursmy] == L3UpList[i]) { sprintf(infostr, "Up to level %i", currlevel - 1); - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABPREVLVL) { cursmx = trigs[j]._tx; cursmy = trigs[j]._ty; @@ -486,7 +484,7 @@ BOOL ForceL3Trig() for (i = 0; L3DownList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L3DownList[i] || dPiece[cursmx + 1][cursmy] == L3DownList[i] || dPiece[cursmx + 2][cursmy] == L3DownList[i]) { sprintf(infostr, "Down to level %i", currlevel + 1); - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABNEXTLVL) { cursmx = trigs[j]._tx; cursmy = trigs[j]._ty; @@ -499,7 +497,7 @@ BOOL ForceL3Trig() if (currlevel == 9) { for (i = 0; L3TWarpUpList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L3TWarpUpList[i]) { - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABTWARPUP) { dx = abs(trigs[j]._tx - cursmx); dy = abs(trigs[j]._ty - cursmy); @@ -525,7 +523,7 @@ BOOL ForceL4Trig() for (i = 0; L4UpList[i] != -1; ++i) { if (dPiece[cursmx][cursmy] == L4UpList[i]) { sprintf(infostr, "Up to level %i", currlevel - 1); - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABPREVLVL) { cursmx = trigs[j]._tx; cursmy = trigs[j]._ty; @@ -538,7 +536,7 @@ BOOL ForceL4Trig() for (i = 0; L4DownList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L4DownList[i]) { sprintf(infostr, "Down to level %i", currlevel + 1); - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABNEXTLVL) { cursmx = trigs[j]._tx; cursmy = trigs[j]._ty; @@ -551,7 +549,7 @@ BOOL ForceL4Trig() if (currlevel == 13) { for (i = 0; L4TWarpUpList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L4TWarpUpList[i]) { - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABTWARPUP) { dx = abs(trigs[j]._tx - cursmx); dy = abs(trigs[j]._ty - cursmy); @@ -571,7 +569,7 @@ BOOL ForceL4Trig() for (i = 0; L4PentaList[i] != -1; i++) { if (dPiece[cursmx][cursmy] == L4PentaList[i]) { strcpy(infostr, "Down to Diablo"); - for (j = 0; j < trigflag_4; j++) { + for (j = 0; j < numtrigs; j++) { if (trigs[j]._tmsg == WM_DIABNEXTLVL) { cursmx = trigs[j]._tx; cursmy = trigs[j]._ty; @@ -589,7 +587,7 @@ void Freeupstairs() { int i, yy, xx, tx, ty; - for (i = 0; i < trigflag_4; i++) { + for (i = 0; i < numtrigs; i++) { tx = trigs[i]._tx; ty = trigs[i]._ty; @@ -654,63 +652,49 @@ BOOL ForcePWaterTrig() void CheckTrigForce() { - int v0; // eax - int v1; // eax - - trigflag_3 = 0; - if (MouseY <= 351) { - if (setlevel) { - switch (setlvlnum) { - case SL_SKELKING: - v1 = ForceSKingTrig(); - break; - case SL_BONECHAMB: - v1 = ForceSChambTrig(); - break; - case SL_POISONWATER: - v1 = ForcePWaterTrig(); - break; - default: - return; - } - goto LABEL_23; - } - if (leveltype) { - switch (leveltype) { - case DTYPE_CATHEDRAL: - v0 = ForceL1Trig(); - break; - case DTYPE_CATACOMBS: - v0 = ForceL2Trig(); - break; - case DTYPE_CAVES: - v0 = ForceL3Trig(); - break; - case DTYPE_HELL: - v0 = ForceL4Trig(); - break; - default: - LABEL_14: - if (leveltype == DTYPE_TOWN) - goto LABEL_24; - if (trigflag_3) { - LABEL_25: - ClearPanel(); - return; - } - v1 = ForceQuests(); - LABEL_23: - trigflag_3 = v1; - LABEL_24: - if (!trigflag_3) - return; - goto LABEL_25; - } - } else { - v0 = ForceTownTrig(); + trigflag = FALSE; + + if(MouseY > 352 - 1) { + return; + } + + if(!setlevel) { + switch(leveltype) { + case DTYPE_TOWN: + trigflag = ForceTownTrig(); + break; + case DTYPE_CATHEDRAL: + trigflag = ForceL1Trig(); + break; + case DTYPE_CATACOMBS: + trigflag = ForceL2Trig(); + break; + case DTYPE_CAVES: + trigflag = ForceL3Trig(); + break; + case DTYPE_HELL: + trigflag = ForceL4Trig(); + break; + } + if(leveltype != DTYPE_TOWN && !trigflag) { + trigflag = ForceQuests(); } - trigflag_3 = v0; - goto LABEL_14; + } else { + switch(setlvlnum) { + case SL_SKELKING: + trigflag = ForceSKingTrig(); + break; + case SL_BONECHAMB: + trigflag = ForceSChambTrig(); + break; + case SL_POISONWATER: + trigflag = ForcePWaterTrig(); + break; + } + } + + if(trigflag) { + ClearPanel(); } } // 5CF31D: using guessed type char setlevel; @@ -724,7 +708,7 @@ void CheckTriggers() if (plr[myplr]._pmode) return; - for (i = 0; i < trigflag_4; i++) { + for (i = 0; i < numtrigs; i++) { if (plr[myplr].WorldX != trigs[i]._tx || plr[myplr].WorldY != trigs[i]._ty) { continue; } diff --git a/Source/trigs.h b/Source/trigs.h index 5012da61a..7fe07eac5 100644 --- a/Source/trigs.h +++ b/Source/trigs.h @@ -2,13 +2,9 @@ #ifndef __TRIGS_H__ #define __TRIGS_H__ -// The trigflag variables (0-4) here were split up from the trigflag array. -// Complete diff is part of PR #947 on Github. -extern int trigflag_0; -extern int trigflag_1; -extern int trigflag_2; -extern int trigflag_3; -extern int trigflag_4; +extern BOOL townwarps[3]; +extern BOOL trigflag; +extern int numtrigs; extern TriggerStruct trigs[MAXTRIGGERS]; extern int TWarpFrom; // weak