Browse Source

Merge branch 'master' of github.com:diasurgical/devilution into hellfire

pull/876/head
Anders Jenbo 7 years ago
parent
commit
80a90fe82f
  1. 19
      Source/missiles.cpp
  2. 2
      Source/multi.cpp

19
Source/missiles.cpp

@ -2007,12 +2007,12 @@ void AddTeleport(int mi, int sx, int sy, int dx, int dy, int midir, char mienemy
tx = dx + CrawlTable[pn - 1];
ty = dy + CrawlTable[pn];
if (0 < tx && tx < MAXDUNX && 0 < ty && ty < MAXDUNY) {
if (!(dMonster[tx][ty] | dObject[tx][ty] | dPlayer[tx][ty] | nSolidTable[dPiece[tx][ty]])) {
missile[mi]._miDelFlag = FALSE;
if (!(nSolidTable[dPiece[tx][ty]] | dMonster[tx][ty] | dObject[tx][ty] | dPlayer[tx][ty])) {
missile[mi]._mix = tx;
missile[mi]._miy = ty;
missile[mi]._misx = tx;
missile[mi]._misy = ty;
missile[mi]._miDelFlag = FALSE;
i = 6;
break;
}
@ -2426,8 +2426,8 @@ void AddRhino(int mi, int sx, int sy, int dx, int dy, int midir, char mienemy, i
anim = &monster[id].MType->Anims[MA_SPECIAL];
}
GetMissileVel(mi, sx, sy, dx, dy, 18);
missile[mi]._miAnimFlags = 0;
missile[mi]._mimfnum = midir;
missile[mi]._miAnimFlags = 0;
missile[mi]._miAnimData = anim->Data[midir];
missile[mi]._miAnimDelay = anim->Rate;
missile[mi]._miAnimLen = anim->Frames;
@ -2585,10 +2585,9 @@ void AddStone(int mi, int sx, int sy, int dx, int dy, int midir, char mienemy, i
} else {
missile[mi]._mix = tx;
missile[mi]._miy = ty;
missile[mi]._misx = tx;
missile[mi]._misy = ty;
missile[mi]._mirange = 6;
missile[mi]._mirange += missile[mi]._mispllvl;
missile[mi]._misx = missile[mi]._mix;
missile[mi]._misy = missile[mi]._miy;
missile[mi]._mirange = missile[mi]._mispllvl + 6;
missile[mi]._mirange += (missile[mi]._mirange * plr[id]._pISplDur) >> 7;
if (missile[mi]._mirange > 15)
@ -3017,8 +3016,8 @@ void AddResurrectBeam(int mi, int sx, int sy, int dx, int dy, int midir, char mi
{
missile[mi]._mix = dx;
missile[mi]._miy = dy;
missile[mi]._misx = dx;
missile[mi]._misy = dy;
missile[mi]._misx = missile[mi]._mix;
missile[mi]._misy = missile[mi]._miy;
missile[mi]._mixvel = 0;
missile[mi]._miyvel = 0;
missile[mi]._mirange = misfiledata[36].mAnimLen[0];
@ -3508,8 +3507,8 @@ void MI_Firewall(int i)
}
if (missile[i]._mirange == missile[i]._miAnimLen - 1) {
SetMissDir(i, 0);
missile[i]._miAnimAdd = -1;
missile[i]._miAnimFrame = 13;
missile[i]._miAnimAdd = -1;
}
CheckMissileCol(i, missile[i]._midam, missile[i]._midam, 1, missile[i]._mix, missile[i]._miy, 1);
if (!missile[i]._mirange) {

2
Source/multi.cpp

@ -692,7 +692,7 @@ BOOL NetInit(BOOL bSinglePlayer, BOOL *pfExitProgram)
ProgramData.versionid = 42;
ProgramData.maxplayers = MAX_PLRS;
ProgramData.initdata = &sgGameInitInfo;
ProgramData.initdatabytes = 8;
ProgramData.initdatabytes = sizeof(sgGameInitInfo);
ProgramData.optcategorybits = 15;
ProgramData.lcid = 1033; /* LANG_ENGLISH */
memset(&plrdata, 0, sizeof(plrdata));

Loading…
Cancel
Save