From 7fc08e183d31967ca237fbe4c36245f9f6eae8f2 Mon Sep 17 00:00:00 2001 From: Cesar Canassa Date: Mon, 18 Jul 2022 08:09:02 +0200 Subject: [PATCH] :recycle: Remove _misource access from MoveMissilePos --- Source/missiles.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/missiles.cpp b/Source/missiles.cpp index befc8e3aa..742a883ba 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -177,7 +177,7 @@ void MoveMissilePos(Missile &missile) } auto target = missile.position.tile + moveDirection; - if (IsTileAvailable(Monsters[missile._misource], target)) { + if (IsTileAvailable(*missile.sourceMonster(), target)) { missile.position.tile = target; missile.position.offset += Displacement(moveDirection).worldToScreen(); }