From 7ca66a149d2d89b636b643893cfb4067ec144809 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Mon, 29 Apr 2019 00:40:48 +0200 Subject: [PATCH] Clean up DrawButcher --- Source/quests.cpp | 56 +++++++++++++++++------------------------------ 1 file changed, 20 insertions(+), 36 deletions(-) diff --git a/Source/quests.cpp b/Source/quests.cpp index 389ca5dcb..86cc2d69d 100644 --- a/Source/quests.cpp +++ b/Source/quests.cpp @@ -401,24 +401,24 @@ void CheckQuestKill(int m, BOOL sendmsg) void DrawButcher() { - DRLG_RectTrans(2 * setpc_x + 19, 2 * setpc_y + 19, 2 * setpc_x + 26, 2 * setpc_y + 26); + int x, y; + + x = 2 * setpc_x + 16; + y = 2 * setpc_y + 16; + DRLG_RectTrans(x + 3, y + 3, x + 10, y + 10); } void DrawSkelKing(int q, int x, int y) { - int v3; // eax - - v3 = q; - quests[v3]._qtx = 2 * x + 28; - quests[v3]._qty = 2 * y + 23; + quests[q]._qtx = 2 * x + 28; + quests[q]._qty = 2 * y + 23; } void DrawWarLord(int x, int y) { int rw, rh; int i, j; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; int v; setp = LoadFileInMem("Levels\\L4Data\\Warlord2.DUN", NULL); @@ -443,16 +443,13 @@ void DrawWarLord(int x, int y) } mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DrawSChamber(int q, int x, int y) { int i, j; int rw, rh; int xx, yy; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; int v; setp = LoadFileInMem("Levels\\L2Data\\Bonestr1.DUN", NULL); @@ -481,15 +478,12 @@ void DrawSChamber(int q, int x, int y) quests[q]._qty = yy; mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DrawLTBanner(int x, int y) { int rw, rh; int i, j; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; setp = LoadFileInMem("Levels\\L1Data\\Banner1.DUN", NULL); rw = *setp; @@ -510,15 +504,12 @@ void DrawLTBanner(int x, int y) } mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DrawBlind(int x, int y) { int rw, rh; int i, j; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; setp = LoadFileInMem("Levels\\L2Data\\Blind1.DUN", NULL); rw = *setp; @@ -539,15 +530,12 @@ void DrawBlind(int x, int y) } mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DrawBlood(int x, int y) { int rw, rh; int i, j; - unsigned char *sp; - unsigned char *setp; + BYTE *sp, *setp; setp = LoadFileInMem("Levels\\L2Data\\Blood2.DUN", NULL); rw = *setp; @@ -568,8 +556,6 @@ void DrawBlood(int x, int y) } mem_free_dbg(setp); } -// 5CF330: using guessed type int setpc_h; -// 5CF334: using guessed type int setpc_w; void DRLG_CheckQuests(int x, int y) { @@ -603,7 +589,6 @@ void DRLG_CheckQuests(int x, int y) } } } -// 69BE90: using guessed type int qline; void SetReturnLvlPos() { @@ -644,25 +629,24 @@ void GetReturnLvlPos() currlevel = ReturnLvl; leveltype = ReturnLvlT; } -// 5BB1ED: using guessed type char leveltype; void ResyncMPQuests() { if (quests[QTYPE_KING]._qactive == 1 - && currlevel >= (unsigned char)quests[QTYPE_KING]._qlevel - 1 - && currlevel <= (unsigned char)quests[QTYPE_KING]._qlevel + 1) { + && currlevel >= quests[QTYPE_KING]._qlevel - 1 + && currlevel <= quests[QTYPE_KING]._qlevel + 1) { quests[QTYPE_KING]._qactive = 2; - NetSendCmdQuest(TRUE, 0xCu); + NetSendCmdQuest(TRUE, QTYPE_KING); } if (quests[QTYPE_BUTCH]._qactive == 1 - && currlevel >= (unsigned char)quests[QTYPE_BUTCH]._qlevel - 1 - && currlevel <= (unsigned char)quests[QTYPE_BUTCH]._qlevel + 1) { + && currlevel >= quests[QTYPE_BUTCH]._qlevel - 1 + && currlevel <= quests[QTYPE_BUTCH]._qlevel + 1) { quests[QTYPE_BUTCH]._qactive = 2; - NetSendCmdQuest(TRUE, 6u); + NetSendCmdQuest(TRUE, QTYPE_BUTCH); } - if (quests[QTYPE_VB]._qactive == 1 && currlevel == (unsigned char)quests[QTYPE_VB]._qlevel - 1) { + if (quests[QTYPE_VB]._qactive == 1 && currlevel == quests[QTYPE_VB]._qlevel - 1) { quests[QTYPE_VB]._qactive = 2; - NetSendCmdQuest(TRUE, 0xFu); + NetSendCmdQuest(TRUE, QTYPE_VB); } if (QuestStatus(QTYPE_VB)) AddObject(OBJ_ALTBOY, 2 * setpc_x + 20, 2 * setpc_y + 22);